GODL1S-
Name history of GODL1S-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.92 K/D and so slightly below the average (1.00).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).
Utility and deaths
Strength0.51 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.68. Last 3 months: 0.66 (at the start 0.64). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 0.95. Last 3 months: 0.93 (at the start 0.89). Clearly below the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 76.8. Last 3 months: 74.2 (at the start 75.3). Clearly below the average (79.4).
Share of headshot kills
Best month: September 2026 with 47%. Last 3 months: 46% (at the start 44%). Slightly below the average (48%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 53% (at the start 48%). Clearly above the average (49%).
Best month: October 2026 with 2,086.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 193 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
GODL1S- loses the most ELO on Inferno: −127 ELO, 52% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Anubis
- Most kills in a match: 34 · Mirage
- Highest rating in a match: 2.35 · Cache
Maps in detail
from the last 193 matchesCompared with players on the same level who have at least 15 matches on the map.
How GODL1S- plays
Across 193 matches GODL1S- averages K/R 0.66, ADR 74.3 and a rating of 0.93. Biggest strength: Utility damage per round at 6.8, better than 93% of level 9 players. Most room to improve: 3K rounds at 3.1%, better than only 14% of level 9 players. Averages 14.4 kills per match with 46% headshots. The strongest map is Anubis with a 68% win rate in 40 matches. In 58 of 193 matches the rating was 1.10 or higher (30%), in 87 it was below 0.90. In 172 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 0.95. GODL1S- loses the most ELO on Inferno (−127 ELO, win rate 52%). Things go best on Dust 2 (+27 ELO, win rate 50%). Match no. 4 of the day goes best: 62% win rate, −77 ELO. Improved over the last three months: Headshots +2 pp, Win rate +5 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.93, ADR at 74.2. Last 30 days: 49 matches, win rate 55%, net ELO −167.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.