GN1DA___
How does GN1DA___ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average60% of opening duels won and so well above the average (51%).
Clutch
Strength2.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.28 K/D and so well above the average (1.02).
Impact
StrengthExactly 2 kills in 15.3% of rounds and so well above the average (13.3%).
Utility and deaths
StrengthDied in 63% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.86. Last 3 months: 0.79 (at the start 0.83). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.27. Last 3 months: 1.14 (at the start 1.22). Well above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 88.3. Last 3 months: 84.1 (at the start 87.3). Slightly above the average (80.4).
Share of headshot kills
Best month: June 2026 with 43%. Last 3 months unchanged at 40%. Well below the average (49%).
Matches won (win rate)
Best month: October 2026 with 77%. Last 3 months: 57% (at the start 62%). Well above the average (49%).
Best month: July 2026 with 1,798. Last 3 months: 1,691 (at the start 1,776).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 46%.
Patterns
From the last 187 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
GN1DA___ loses the most ELO on Mirage: −22 ELO, 51% win rate
Records and milestones
from recorded matches- Longest win streak: 11 wins in a row · Anubis
- Highest rating in a match: 2.57 · Mirage
- Most kills in a match: 45 · Nuke
Maps in detail
from the last 187 matchesCompared with players on the same level who have at least 15 matches on the map.
How GN1DA___ plays
Across 187 matches GN1DA___ averages K/R 0.81, ADR 85.6 and a rating of 1.18. Biggest strength: Deaths per round at just 63% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 40% headshots. The strongest map is Anubis with a 73% win rate in 30 matches. In 101 of 187 matches the rating was 1.10 or higher (54%), in 47 it was below 0.90. In 101 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.27. GN1DA___ loses the most ELO on Mirage (−22 ELO, win rate 51%). Things go best on Ancient (+29 ELO, win rate 68%). Match no. 1 of the day goes best: 71% win rate, −65 ELO. Got weaker: K/R −0.04, Rating −0.08, Win rate −5 pp, ELO −85. Unchanged in recent months: ADR at 84.1, Headshots at 40%. Last 30 days: 39 matches, win rate 77%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.