GHOST7T77777

Germany
On FACEIT since 2023 113 matches tracked 23 matches in 30 days
Last updated:

How does GHOST7T77777 play?

Rating 1.05 (from 65 matches) K/R 0.78 ADR 86.8 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 65 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. More damage per round than the level 8 average.
EntryDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 97%
Opening duels won 55%+6 pp · Ø 49% better than 87%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 26%−12 pp · Ø 38% better than 4%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so slightly above the average (0.97).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 1.02+0.05 · Ø 0.97 better than 59%
Pistol kills per match 2.9
Knife kills 4 in 113 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so well above the average (12.8%).

2K rounds 15.0%+2.2 pp · Ø 12.8% better than 89%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 86%
MVPs per match 2.4+0.2 · Ø 2.2 better than 72%
4Ks and aces 13x 4K, 1 ace in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 18%
Enemies flashed per round 0.37+0.10 · Ø 0.27 better than 76%
Deaths per round 77%+4 pp · Ø 73% better than 7%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.23, Headshots +10 pp
= Stayed the same
K/R at 0.79, ADR at 86.8
▼ Got worse
Win rate −7 pp, ELO −488

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.87. Last 3 months: 0.79 (at the start 0.77). Clearly above the average (0.71).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
28 matches · 50% win rate
On Mirage −24 ELO
25 matches · 56% win rate
Between 18:00 and 24:00 −77 ELO, win rate 41%

GHOST7T77777 loses the most ELO on Dust 2: −31 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 2.19 · Anubis
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
50% right on the average
0.77 better than 75%
86.3 better than 83%
1.06 better than 68%
58% of 102 duels better than 89%
42% of 12 situations better than 62%
Mirage25
56% better than 69%
0.76 better than 66%
85.1 better than 76%
0.97 better than 37%
59% of 105 duels better than 91%
0% of 8 situations better than 1%
Ancient15
33% better than 8%
0.69 better than 32%
81.8 better than 60%
0.86-
36% of 36 duels better than 2%
20% of 5 situations better than 11%
Anubis14
36% -
0.93 -
98.4 -
1.26-
60% of 20 duels -
33% of 3 situations -
Inferno14
50% -
0.86 -
91.1 -
1.24-
53% of 62 duels -
25% of 4 situations -
Cache11
45% -
0.70 -
78.3 -
1.05-
46% of 35 duels -
33% of 3 situations -
Nuke3
33% -
0.87 -
94.8 -
1.45-
77% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How GHOST7T77777 plays

Across 113 matches GHOST7T77777 averages K/R 0.78 and ADR 86.8; the rating across the 65 rated matches is 1.05. Biggest strength: Rounds with first kill at 15%, better than 97% of level 8 players. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 8 players. Averages 17.2 kills per match with 48% headshots. The strongest map is Mirage with a 56% win rate in 25 matches. In 29 of 65 matches the rating was 1.10 or higher (45%), in 26 it was below 0.90. In 64 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 1.18. GHOST7T77777 loses the most ELO on Dust 2 (−31 ELO, win rate 50%). Improved over the last three months: Rating +0.23, Headshots +10 pp. Got weaker: Win rate −7 pp, ELO −488. Unchanged in recent months: K/R at 0.79, ADR at 86.8. Last 30 days: 23 matches, win rate 43%, net ELO −44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.