G6tv6xt5V1

Moldova
On FACEIT since 2019 231 matches tracked 92 matches in 30 days
ELO ▲ 211
3,320
30-day peak: 3,383
Rank EU ▲ 190 places
#2,261
Moldova #9 in Moldova
30 days · prev. #2,451 · best #2,227
Last updated:

How does G6tv6xt5V1 play?

Rating 0.90 K/R 0.64 ADR 68.5 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 231 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 33%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 45%−7 pp · Ø 52% better than 4%

Clutch

Weakness
Last one alive

31% of 1v1s won and so well below the average (42%).

Clutch 1v1 won 31%−11 pp · Ø 42% better than 12%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.05).

Headshot rate 60%+7 pp · Ø 53% better than 87%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 0.88−0.17 · Ø 1.05 better than 2%
Pistol kills per match 2.3
Zeus kills1 in 231 matches
Knife kills 9 in 231 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.2%).

2K rounds 11.7%−1.8 pp · Ø 13.5% better than 7%
3K rounds 2.8%−1.4 pp · Ø 4.2% better than 3%
MVPs per match 2.0−0.4 · Ø 2.4 better than 9%
4Ks and aces 26x 4K, 2 aces in 231 matches

Utility and deaths

Average
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (3.9).

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 2.2−1.7 · Ø 3.9 better than 6%
Enemies flashed per round 0.40+0.08 · Ø 0.32 better than 73%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether G6tv6xt5V1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 231 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOct

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −241 ELO
68 matches · 51% win rate
In match 2 of the day −29 ELO
33 matches · 36% win rate
On Mondays −47 ELO, win rate 39%

G6tv6xt5V1 loses the most ELO on Dust 2: −241 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.71 · Anubis
  2. Longest win streak: 11 wins in a row · Mirage
  3. Most kills in a match: 33 · Anubis

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
46% better than 16%
0.65 better than 8%
69.3 better than 4%
0.89 better than 4%
47% of 348 duels better than 19%
32% of 41 situations better than 28%
Dust 268
51% better than 35%
0.63 better than 5%
67.1 better than 2%
0.89 better than 4%
41% of 272 duels better than 5%
28% of 29 situations better than 20%
Anubis41
63% better than 76%
0.67 better than 14%
69.9 better than 4%
0.94 better than 14%
53% of 151 duels right on the average
35% of 20 situations better than 41%
Ancient17
35% better than 4%
0.63 better than 4%
66.7 better than 1%
0.85 better than 2%
40% of 57 duels better than 3%
33% of 9 situations better than 35%
Cache11
73% -
0.62 -
66.3 -
0.86-
37% of 43 duels -
20% of 5 situations -
Inferno5
60% -
0.70 -
72.3 -
1.00-
33% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How G6tv6xt5V1 plays

Across 231 matches G6tv6xt5V1 averages K/R 0.64, ADR 68.5 and a rating of 0.90. Biggest strength: Headshot rate at 60%, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 68.5, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 14.2 kills per match with 60% headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 54 of 231 matches the rating was 1.10 or higher (23%), in 118 it was below 0.90. In 231 matches with detailed stats: 26 4Ks and 2 aces. G6tv6xt5V1 loses the most ELO on Dust 2 (−241 ELO, win rate 51%). Things go best on Anubis (+331 ELO, win rate 63%). Match no. 1 of the day goes best: 65% win rate, +236 ELO. Last 30 days: 92 matches, win rate 55%, net ELO +195.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.