G3stalt

Ukraine
On FACEIT since 2022 112 matches tracked 26 matches in 30 days
ELO ▲ 374
3,026
30-day peak: 3,026
Rank EU ▲ 267 places
#7,353
Ukraine #407 in Ukraine
30 days · prev. #7,620 · best #7,133
Last updated:

How does G3stalt play?

Rating 0.99 K/R 0.69 ADR 75.5 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.50 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 112 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 12% normal 0.90 to 1.09 13% weak 0.75 to 0.89 13% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 0.98−0.07 · Ø 1.05 better than 16%
Pistol kills per match 2.3
Knife kills 1 in 112 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 12.5%−1.0 pp · Ø 13.5% better than 18%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.0−0.4 · Ø 2.4 better than 9%
4Ks and aces 14x 4K, 1 ace in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 65%
Enemies flashed per round 0.31−0.01 · Ø 0.32 better than 47%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.24, Rating +0.39, ADR +20.4, Win rate +8 pp
= Stayed the same
Headshots at 52%, ELO at 2,903
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.74 (at the start 0.50). Just below the average (0.75).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −6 ELO
32 matches · 63% win rate
In match 1 of the day +46 ELO
41 matches · 49% win rate
Between 0:00 and 6:00 +24 ELO, win rate 19%
On Thursdays −2 ELO, win rate 38%

G3stalt loses the most ELO on Dust 2: −6 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 2.93 · Mirage

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
63% better than 79%
0.75 better than 45%
81.3 better than 46%
1.08 right on the average
47% of 139 duels better than 21%
50% of 14 situations better than 78%
Mirage30
53% better than 42%
0.63 better than 4%
69.8 better than 4%
0.88 better than 4%
46% of 108 duels better than 15%
38% of 13 situations better than 47%
Ancient26
62% better than 72%
0.79 better than 66%
84.4 better than 61%
1.10 better than 63%
51% of 93 duels better than 40%
56% of 9 situations better than 88%
Nuke8
50% -
0.67 -
71.8 -
0.97-
56% of 16 duels -
40% of 5 situations -
Cache6
33% -
0.68 -
78.7 -
0.93-
50% of 16 duels -
0% of 1 situations -
Anubis5
20% -
0.45 -
50.6 -
0.74-
25% of 20 duels -
50% of 2 situations -
Inferno5
40% -
0.46 -
48.4 -
0.68-
45% of 22 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How G3stalt plays

Across 112 matches G3stalt averages K/R 0.69, ADR 75.5 and a rating of 0.99. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 75.5, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 14.2 kills per match with 52% headshots. The strongest map is Dust 2 with a 63% win rate in 32 matches. In 45 of 112 matches the rating was 1.10 or higher (40%), in 53 it was below 0.90. In 81 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: October 2026 at 1.31. G3stalt loses the most ELO on Dust 2 (−6 ELO, win rate 63%). Things go best on Mirage (+76 ELO, win rate 53%). Improved over the last three months: K/R +0.24, Rating +0.39, ADR +20.4, Win rate +8 pp. Unchanged in recent months: Headshots at 52%, ELO at 2,903. Last 30 days: 26 matches, win rate 77%, net ELO +97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.