G-REN
Name history of G-REN
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Weakness41% of opening duels won and so well below the average (50%).
Clutch
Average11% of 1v2s won and so well below the average (22%).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
WeaknessExactly 2 kills in 9.9% of rounds and so well below the average (13.2%).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.77. Last 3 months: 0.59 (at the start 0.77). Well below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.08. Last 3 months: 0.81 (at the start 1.08). Well below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 86.1. Last 3 months: 66.0 (at the start 86.1). Well below the average (79.6).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months unchanged at 54%. Clearly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 41% (at the start 63%). Well below the average (49%).
Best month: July 2026 with 2,220. Last 3 months: 1,821 (at the start 2,170).
Rounds with first kill
Best month: September 2026 with 7%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 216 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
G-REN loses the most ELO on Dust 2: −201 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Inferno
- Highest rating in a match: 2.22 · Inferno
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 216 matchesCompared with players on the same level who have at least 15 matches on the map.
How G-REN plays
Across 216 matches G-REN averages K/R 0.68, ADR 75.1 and a rating of 0.93. Biggest strength: Headshot rate at 54%, better than 81% of level 9 players. Most room to improve: Opening duels won at 41%, better than only 2% of level 9 players. Averages 14.7 kills per match with 54% headshots. The strongest map is Inferno with a 67% win rate in 21 matches. In 61 of 216 matches the rating was 1.10 or higher (28%), in 108 it was below 0.90. In 116 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: July 2026 at 1.08. G-REN loses the most ELO on Dust 2 (−201 ELO, win rate 45%). Things go best on Inferno (+124 ELO, win rate 67%). From match no. 5 of the day on, things go best: 56% win rate, −120 ELO. Got weaker: K/R −0.18, Rating −0.27, ADR −20.1, Win rate −22 pp, ELO −349. Unchanged in recent months: Headshots at 54%. Last 30 days: 72 matches, win rate 42%, net ELO −205.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.