Fyeel

United Kingdom
On FACEIT since 2019 184 matches tracked 19 matches in 30 days
ELO
2,217
Peak across the last 184 matches: 2,330
Rank EU
#128,551
United Kingdom #2,267 in United Kingdom
Last updated:

How does Fyeel play?

Rating 0.95 K/R 0.67 ADR 74.1 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 184 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 2.5
Knife kills 3 in 184 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 29%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 12%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 20x 4K, 2 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 73%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Fyeel is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 184 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −23 ELO
33 matches · 39% win rate
On Ancient −17 ELO
23 matches · 57% win rate
On Sundays −24 ELO, win rate 41%

Fyeel loses the most ELO in match 1 of the day: −23 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Highest rating in a match: 2.23 · Dust 2
  3. Most kills in a match: 44 · Nuke

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
56% better than 69%
0.74 right on the average
80.2 better than 48%
1.05 better than 59%
44% of 175 duels better than 14%
36% of 33 situations better than 45%
Dust 240
55% better than 62%
0.66 better than 15%
72.2 better than 11%
0.94 better than 19%
50% of 146 duels better than 43%
42% of 24 situations better than 62%
Anubis24
46% better than 29%
0.65 better than 13%
73.1 better than 13%
0.90 better than 11%
49% of 92 duels better than 36%
67% of 12 situations better than 97%
Ancient23
57% better than 66%
0.63 better than 7%
71.7 better than 7%
0.87 better than 8%
48% of 89 duels better than 32%
26% of 19 situations better than 23%
Inferno21
71% better than 95%
0.63 better than 8%
69.9 better than 8%
0.93 better than 13%
44% of 61 duels better than 10%
14% of 7 situations better than 5%
Cache17
59% -
0.66 -
73.3 -
0.95-
52% of 64 duels -
29% of 7 situations -
Nuke7
14% -
0.62 -
65.9 -
0.89-
33% of 30 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fyeel plays

Across 184 matches Fyeel averages K/R 0.67, ADR 74.1 and a rating of 0.95. Biggest strength: Utility damage per round at 5.9, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 50% headshots. The strongest map is Inferno with a 71% win rate in 21 matches. In 55 of 184 matches the rating was 1.10 or higher (30%), in 84 it was below 0.90. In 184 matches with detailed stats: 20 4Ks and 2 aces. Fyeel loses the most ELO in match 1 of the day (−23 ELO, win rate 39%). Things go best on Anubis (+30 ELO, win rate 46%). Match no. 4 of the day goes best: 60% win rate, +26 ELO. Last 30 days: 19 matches, win rate 37%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.