FxckOff-
Name history of FxckOff-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (50%).
Clutch
Average28% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average51% headshots and so clearly above the average (47%).
Impact
AverageExactly 2 kills in 12.7% of rounds and so just below the average (13.1%).
Utility and deaths
Average6.1 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.81. Last 3 months unchanged at 0.72. Right on the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.14. Last 3 months: 1.00 (at the start 0.99). Right on the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 82.7. Last 3 months: 76.5 (at the start 76.7). Slightly below the average (79.2).
Share of headshot kills
Best month: October 2026 with 55%. Last 3 months: 51% (at the start 52%). Clearly above the average (47%).
Matches won (win rate)
Best month: October 2026 with 85%. Last 3 months: 53% (at the start 55%). Clearly above the average (48%).
Best month: July 2026 with 1,906. Last 3 months: 1,629 (at the start 1,798).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 242 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
FxckOff- loses the most ELO in match 2 of the day: −47 ELO, 47% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.40 · Inferno
- Most kills in a match: 39 · Inferno
- Longest win streak: 9 wins in a row · Anubis
Maps in detail
from the last 242 matchesCompared with players on the same level who have at least 15 matches on the map.
How FxckOff- plays
Across 242 matches FxckOff- averages K/R 0.72, ADR 76.6 and a rating of 1.00. Biggest strength: Utility damage per round at 6.1, better than 89% of level 8 players. Most room to improve: Opening duels won at 46%, better than only 17% of level 8 players. Averages 15.7 kills per match with 51% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 86 of 242 matches the rating was 1.10 or higher (36%), in 89 it was below 0.90. In 182 matches with detailed stats: 26 4Ks and 6 aces. Best month by rating: October 2026 at 1.14. FxckOff- loses the most ELO in match 2 of the day (−47 ELO, win rate 47%). Things go best in match 4 of the day (+99 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +99 ELO. Got weaker: ELO −169. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 76.5, Headshots at 51%, Win rate at 53%. Last 30 days: 21 matches, win rate 81%, net ELO +32.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.