Fuzerr-
How does Fuzerr- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).
Compared with 1,493 players in this group, each player over up to their last 100 matches.
Opening
Weakness45% of opening duels won and so well below the average (51%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average39% headshots and so well below the average (48%).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (4.0%).
Utility and deaths
Average0.48 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.70 (at the start 0.73). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.05. Last 3 months unchanged at 0.99. Slightly below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 82.0. Last 3 months: 79.3 (at the start 79.1). Just below the average (80.3).
Share of headshot kills
Best month: July 2026 with 48%. Last 3 months: 40% (at the start 38%). Well below the average (48%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 52% (at the start 48%). Just above the average (51%).
Best month: October 2026 with 1,715.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 56%.
Patterns
From the last 127 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Fuzerr- loses the most ELO on Dust 2: −35 ELO, 35% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Cache
- Highest rating in a match: 1.97 · Inferno
- Most kills in a match: 34 · Anubis
Maps in detail
from the last 127 matchesCompared with players on the same level who have at least 15 matches on the map.
How Fuzerr- plays
Across 127 matches Fuzerr- averages K/R 0.71 and ADR 79.2; the rating across the 105 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 46%, better than 87% of level 8 players. Most room to improve: Headshot rate at 39%, better than only 9% of level 8 players. Averages 16.0 kills per match with 39% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 37 of 105 matches the rating was 1.10 or higher (35%), in 42 it was below 0.90. In 65 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 1.05. Fuzerr- loses the most ELO on Dust 2 (−35 ELO, win rate 35%). Things go best from match 5 of the day (+95 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +95 ELO. Improved over the last three months: Headshots +2 pp, Win rate +4 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.99, ADR at 79.3. Last 30 days: 31 matches, win rate 61%, net ELO +62.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.