Fushkaa

Russia
On FACEIT since 2021 77 matches tracked 20 matches in 30 days
Last updated:

How does Fushkaa play?

Rating 0.93 K/R 0.67 ADR 79.4 from 77 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 77 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 35%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−3 pp · Ø 50% better than 21%

Clutch

Average
Last one alive

18% of 1v2s won and so just below the average (20%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 18%−2 pp · Ø 20% better than 31%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so slightly below the average (1.00).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.91−0.09 · Ø 1.00 better than 15%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 12.3%−0.8 pp · Ø 13.1% better than 25%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 20%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 13x 4K, 0 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 36%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
Whether Fushkaa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 77 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: October 2026 with 0.71.

Patterns

From the last 77 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
21 matches · 33% win rate
Between 18:00 and 24:00 −4 ELO, win rate 34%

Fushkaa loses the most ELO on Mirage: −30 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Mirage
  2. Longest win streak: 4 wins in a row · Anubis
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 77 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
33% better than 6%
0.63 better than 9%
72.5 better than 14%
0.88 better than 9%
40% of 97 duels better than 6%
29% of 14 situations better than 24%
Dust 218
39% better than 15%
0.73 right on the average
80.5 better than 52%
1.02 right on the average
48% of 66 duels better than 35%
50% of 8 situations better than 81%
Ancient11
36% -
0.71 -
85.3 -
0.98-
54% of 39 duels -
58% of 12 situations -
Anubis8
63% -
0.64 -
79.3 -
0.94-
42% of 24 duels -
67% of 3 situations -
Inferno8
50% -
0.71 -
85.3 -
0.95-
61% of 49 duels -
25% of 4 situations -
Cache5
40% -
0.63 -
81.6 -
0.87-
47% of 34 duels -
0% of 1 situations -
Nuke5
20% -
0.56 -
72.0 -
0.66-
36% of 22 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fushkaa plays

Across 77 matches Fushkaa averages K/R 0.67, ADR 79.4 and a rating of 0.93. Most room to improve: Rating at 0.93, better than only 16% of level 9 players. Averages 15.2 kills per match with 48% headshots. The strongest map is Dust 2 with a 39% win rate in 18 matches. In 22 of 77 matches the rating was 1.10 or higher (29%), in 36 it was below 0.90. In 77 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: October 2026 at 1.00. Fushkaa loses the most ELO on Mirage (−30 ELO, win rate 33%). Things go best in match 1 of the day (−24 ELO, win rate 48%). Match no. 1 of the day goes best: 48% win rate, −24 ELO. Last 30 days: 20 matches, win rate 35%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.