Frosti_

Russia
On FACEIT since 2025 138 matches tracked 25 matches in 30 days
Last updated:

How does Frosti_ play?

Rating 1.01 (from 118 matches) K/R 0.73 ADR 74.7 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 118 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Weakness
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 2.6
Knife kills 5 in 138 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 18x 4K, 3 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 14%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.17, ADR +6.4, ELO +302
= Stayed the same
Headshots at 41%, Win rate at 56%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.87. Last 3 months: 0.74 (at the start 0.70). Right on the average (0.74).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
31 matches · 42% win rate
Between 12:00 and 18:00 +52 ELO, win rate 48%
On Saturdays +32 ELO, win rate 50%

Frosti_ loses the most ELO in match 2 of the day: ±0 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.00 · Anubis
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
57% better than 70%
0.76 better than 61%
77.4 better than 34%
1.02 right on the average
56% of 238 duels better than 79%
39% of 33 situations better than 52%
Dust 225
64% better than 89%
0.69 better than 26%
72.9 better than 13%
1.00 better than 39%
46% of 109 duels better than 22%
54% of 13 situations better than 87%
Anubis22
45% better than 27%
0.69 better than 26%
73.6 better than 13%
0.99 better than 35%
45% of 67 duels better than 16%
20% of 10 situations better than 12%
Ancient11
36% -
0.70 -
68.1 -
1.07-
61% of 33 duels -
40% of 5 situations -
Nuke9
44% -
0.75 -
80.6 -
1.00-
69% of 48 duels -
20% of 5 situations -
Inferno6
67% -
0.70 -
68.8 -
0.79-
38% of 13 duels -
67% of 3 situations -
Cache4
75% -
0.68 -
66.6 -
1.02-
60% of 15 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Frosti_ plays

Across 138 matches Frosti_ averages K/R 0.73 and ADR 74.7; the rating across the 118 rated matches is 1.01. Biggest strength: Opening duels won at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 41% headshots. The strongest map is Dust 2 with a 64% win rate in 25 matches. In 44 of 118 matches the rating was 1.10 or higher (37%), in 46 it was below 0.90. In 86 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. Frosti_ loses the most ELO in match 2 of the day (±0 ELO, win rate 42%). Things go best in match 1 of the day (+146 ELO, win rate 63%). Match no. 3 of the day goes best: 71% win rate. Improved over the last three months: K/R +0.04, Rating +0.17, ADR +6.4, ELO +302. Unchanged in recent months: Headshots at 41%, Win rate at 56%. Last 30 days: 25 matches, win rate 48%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.