Frenqie

Isle of Man
On FACEIT since 2021 151 matches tracked 51 matches in 30 days
ELO ▼ 184
2,457
30-day peak: 2,641
Rank EU
#61,095
Isle of Man #73 in Isle of Man
Last updated:

How does Frenqie play?

Rating 1.11 K/R 0.79 ADR 83.7 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 151 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 25% normal 0.90 to 1.09 23% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.15+0.12 · Ø 1.03 better than 81%
Pistol kills per match 3.1
Knife kills 4 in 151 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 71%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 27x 4K, 4 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 51%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 83%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Frenqie is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 143 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: May 2026 with 0.87.

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
26 matches · 42% win rate
On Mirage −8 ELO
55 matches · 51% win rate
Between 6:00 and 12:00 −62 ELO, win rate 43%
On Fridays −30 ELO, win rate 33%

Frenqie loses the most ELO in match 2 of the day: −25 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Mirage
  2. Most kills in a match: 30 · Ancient
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
51% better than 46%
0.80 better than 73%
85.1 better than 70%
1.12 better than 74%
55% of 188 duels better than 71%
44% of 34 situations better than 69%
Dust 253
57% better than 69%
0.79 better than 71%
82.5 better than 56%
1.12 better than 73%
50% of 183 duels better than 42%
25% of 32 situations better than 17%
Ancient25
48% better than 36%
0.76 better than 57%
83.4 better than 59%
1.10 better than 70%
54% of 104 duels better than 62%
40% of 20 situations better than 55%
Nuke9
33% -
0.79 -
88.3 -
1.08-
65% of 17 duels -
20% of 10 situations -
Anubis4
25% -
0.69 -
73.5 -
0.99-
43% of 14 duels -
50% of 4 situations -
Cache3
0% -
0.80 -
87.0 -
1.14-
50% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Frenqie plays

Across 151 matches Frenqie averages K/R 0.79, ADR 83.7 and a rating of 1.11. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 45% headshots. The strongest map is Dust 2 with a 57% win rate in 53 matches. In 82 of 151 matches the rating was 1.10 or higher (54%), in 35 it was below 0.90. In 143 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: May 2026 at 1.21. Frenqie loses the most ELO in match 2 of the day (−25 ELO, win rate 42%). Things go best on Ancient (+60 ELO, win rate 48%). Last 30 days: 51 matches, win rate 45%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.