FreeNN-
How does FreeNN- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (51%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average0.89 K/D and so clearly below the average (1.03).
Impact
Average1.9 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Feb to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.69 (at the start 0.64). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.05. Last 3 months: 0.95 (at the start 0.82). Clearly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 82.6. Last 3 months: 76.8 (at the start 71.1). Slightly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 67%. Last 3 months: 52% (at the start 55%). Clearly above the average (49%).
Matches won (win rate)
Best month: September 2026 with 67%. Last 3 months: 50% (at the start 49%). Right on the average (50%).
Best month: February 2026 with 2,809. Last 3 months: 2,220 (at the start 2,809).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 128 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
FreeNN- loses the most ELO on Dust 2: −36 ELO, 36% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Anubis
- Highest rating in a match: 1.85 · Dust 2
- Longest win streak: 3 wins in a row · Anubis
Maps in detail
from the last 128 matchesCompared with players on the same level who have at least 15 matches on the map.
How FreeNN- plays
Across 128 matches FreeNN- averages K/R 0.66 and ADR 73.6; the rating across the 78 rated matches is 0.91. Biggest strength: Headshot rate at 54%, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.89, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 54% headshots. The strongest map is Ancient with a 63% win rate in 19 matches. In 19 of 78 matches the rating was 1.10 or higher (24%), in 37 it was below 0.90. In 55 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: August 2026 at 1.05. FreeNN- loses the most ELO on Dust 2 (−36 ELO, win rate 36%). Things go best in match 2 of the day (+85 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +85 ELO. Improved over the last three months: K/R +0.05, Rating +0.13, ADR +5.7. Got weaker: Headshots −3 pp, ELO −589. Unchanged in recent months: Win rate at 50%. Last 30 days: 41 matches, win rate 49%, net ELO +130.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.