Frayted

USA
146 matches tracked 23 matches in 30 days
Last updated:

How does Frayted play?

Rating 0.96 (from 96 matches) K/R 0.70 ADR 79.2 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 96 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 27%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 36%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 14%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (1.00).

Headshot rate 50%+1 pp · Ø 49% better than 61%
AWP share of kills 8%−2 pp · Ø 10% better than 45%
K/D 0.97−0.03 · Ø 1.00 better than 37%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.2%).

2K rounds 11.9%−1.3 pp · Ø 13.2% better than 20%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 10x 4K, 4 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.28).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 57%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 18%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +3 pp
= Stayed the same
Rating at 0.97, Headshots at 50%
▼ Got worse
K/R −0.04, ADR −5.9

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.68 (at the start 0.72). Slightly below the average (0.73).

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −1 ELO
27 matches · 52% win rate
On Wednesdays ±0 ELO, win rate 32%

Frayted loses the most ELO on Dust 2: −1 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Highest rating in a match: 1.67 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
40% better than 16%
0.72 better than 46%
82.9 better than 68%
1.01 right on the average
52% of 176 duels better than 61%
30% of 23 situations better than 27%
Dust 227
52% better than 54%
0.62 better than 7%
69.7 better than 7%
0.91 better than 16%
47% of 66 duels better than 31%
18% of 11 situations better than 10%
Ancient22
50% better than 43%
0.73 right on the average
80.1 better than 47%
0.90-
46% of 54 duels better than 22%
75% of 4 situations better than 99%
Anubis17
59% better than 72%
0.69 better than 28%
77.5 better than 34%
1.04-
51% of 47 duels right on the average
25% of 4 situations better than 21%
Inferno14
36% -
0.79 -
88.0 -
0.87-
56% of 32 duels -
50% of 2 situations -
Nuke7
71% -
0.78 -
82.5 -
1.14-
65% of 17 duels -
0% of 1 situations -
Cache5
20% -
0.54 -
60.3 -
0.76-
29% of 24 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Frayted plays

Across 146 matches Frayted averages K/R 0.70 and ADR 79.2; the rating across the 96 rated matches is 0.96. Biggest strength: Utility hit rate at 39%, better than 76% of level 9 players. Most room to improve: Clutch 1v1 won at 31%, better than only 17% of level 9 players. Averages 15.8 kills per match with 50% headshots. The strongest map is Anubis with a 59% win rate in 17 matches. In 29 of 96 matches the rating was 1.10 or higher (30%), in 45 it was below 0.90. In 76 matches with detailed stats: 10 4Ks and 4 aces. Best month by rating: August 2026 at 1.18. Frayted loses the most ELO on Dust 2 (−1 ELO, win rate 52%). Things go best on Mirage (+22 ELO, win rate 40%). Match no. 1 of the day goes best: 52% win rate, +21 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: K/R −0.04, ADR −5.9. Unchanged in recent months: Rating at 0.97, Headshots at 50%. Last 30 days: 23 matches, win rate 35%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.