Franchesc01

Russia
173 matches tracked 92 matches in 30 days
Last updated:

How does Franchesc01 play?

Rating 0.93 (from 132 matches) K/R 0.64 ADR 74.0 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14% on level 9
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 132 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 11% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 midfield weaker than most

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−2 pp better than 17%
Opening duels won 46%−4 pp better than 15%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 40%
Clutch 1v2 won 19%−2 pp better than 35%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 42%−6 pp better than 17%
AWP share of kills 5%−6 pp better than 30%
K/D 0.91−0.09 better than 13%
Pistol kills per match 1.5
Knife kills 9 in 173 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.1%−1.0 pp better than 20%
Rounds with 3K 2.8%−1.1 pp better than 7%
MVPs per match 2.1−0.2 better than 30%
4Ks and aces 21x 4K, 0 aces in 173 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 42%+7 pp better than 90%
Utility damage per round 5.8+1.5 better than 85%
Enemies flashed per round 0.55+0.27 better than 96%
Rounds with a death 71%−1 pp better than 66%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: October 2026 with 0.67.

Patterns

From the last 173 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −26 ELO
28 matches · 43% wins
In match 1 of the day +21 ELO
29 matches · 38% wins
On Thursdays +58 ELO, win rate 41%

Franchesc01 loses the most ELO in match 2 of the day: −26 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
49% better than 44%
0.61 better than 6%
71.2 better than 10%
0.86 better than 7%
45% of 152 duels better than 19%
16% of 31 situations better than 5%
Dust 248
48% better than 39%
0.67 better than 19%
75.2 better than 22%
0.99 better than 36%
43% of 212 duels better than 14%
42% of 45 situations better than 60%
Ancient27
44% better than 29%
0.58 better than 2%
71.4 better than 9%
0.90 better than 12%
45% of 85 duels better than 18%
37% of 19 situations better than 46%
Anubis19
68% better than 94%
0.73 level
79.9 better than 48%
1.02-
42% of 73 duels better than 10%
53% of 17 situations better than 84%
Cache14
79% -
0.73 -
76.9 -
0.99-
55% of 60 duels -
63% of 8 situations -
Inferno8
38% -
0.64 -
76.4 -
0.92-
49% of 41 duels -
40% of 5 situations -
Nuke5
20% -
0.56 -
63.9 -
0.57-
42% of 12 duels -
17% of 6 situations -
Vertigo3
67% -
0.57 -
79.1 -
0.78-
73% of 11 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Franchesc01 plays

Across 173 matches Franchesc01 averages K/R 0.64 and ADR 74.0; the rating across the 132 rated matches is 0.93. Biggest strength: Utility with impact at 42%. That is better than 90% of players on level 9. Most room to improve: Rounds with 3K at 2.8%. That is better than only 7% of players on level 9. On average 14.7 kills per match, 42% of them headshots. The strongest map is Cache with a 79% win rate in 14 matches. In 34 of 132 matches the rating was 1.10 or higher (26%), in 66 it was below 0.90. In 173 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: October 2026 at 0.96. Franchesc01 loses the most ELO in match 2 of the day (−26 ELO, win rate 43%). Things go best from match 5 of the day (+116 ELO, win rate 59%). Last 30 days: 92 matches, win rate 53%, ELO balance +78.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.