Framed1122

Mongolia
51 matches tracked
ELO
1,570
Peak across the last 51 matches: 1,775
Rank SEA ▼ 8,800 places
#17,623
30 days · prev. #8,823 · best #8,823
Last updated:

How does Framed1122 play?

Rating 1.35 K/R 0.97 ADR 100.3 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 51 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 37% good 1.10 to 1.29 18% normal 0.90 to 1.09 12% weak 0.75 to 0.89 18% very weak below 0.75 2%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
Multi-killsAWPerClutcher
better than most on level 8 about average weaker than most
Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (49%).

Rounds with first kill 15%+5 pp · Ø 10% better than 97%
Opening duels won 59%+10 pp · Ø 49% better than 98%

Clutch

Strength
Last one alive

3.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 3.0+1.3 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

63% headshots and so well above the average (48%).

Headshot rate 63%+15 pp · Ø 48% better than 99%
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 1.34+0.37 · Ø 0.97 better than 99%
Pistol kills per match 3.9
Knife kills 1 in 51 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.2).

2K rounds 17.9%+5.1 pp · Ø 12.8% better than 99%
3K rounds 6.5%+2.7 pp · Ø 3.8% better than 99%
MVPs per match 3.3+1.1 · Ø 2.2 better than 99%
4Ks and aces 30x 4K, 0 aces in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.27).

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 45%
Enemies flashed per round 0.42+0.15 · Ø 0.27 better than 85%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 47 · Dust 2
  3. Highest rating in a match: 2.61 · Dust 2

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
59% better than 77%
0.99 better than 99%
102.4 better than 99%
1.39 better than 99%
59% of 132 duels better than 91%
41% of 17 situations better than 60%
Dust 218
56% better than 70%
1.00 better than 99%
102.9 better than 99%
1.36 better than 99%
62% of 99 duels better than 97%
31% of 13 situations better than 33%
Ancient5
60% -
1.04 -
107.0 -
1.54-
76% of 21 duels -
25% of 4 situations -
Inferno5
20% -
0.68 -
78.7 -
0.95-
44% of 32 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Framed1122 plays

Across 51 matches Framed1122 averages K/R 0.97, ADR 100.3 and a rating of 1.35. Biggest strength: Rating at 1.35, better than 99% of level 8 players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 8 players. Averages 21.2 kills per match with 63% headshots. The strongest map is Mirage with a 59% win rate in 22 matches. In 35 of 51 matches the rating was 1.10 or higher (69%), in 10 it was below 0.90. In 51 matches with detailed stats: 30 4Ks and 0 aces. Things go best on Mirage (+5 ELO, win rate 59%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.