Frakeg
How does Frakeg play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).
Compared with 1,691 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (10%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.98 K/D and so just below the average (1.02).
Impact
Average2.4 MVPs per match and so slightly above the average (2.3).
Utility and deaths
Average6.9 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months unchanged at 0.72. Just below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.03.
Damage per round (ADR)
Best month: October 2026 with 90.5. Last 3 months: 83.6 (at the start 80.7). Slightly above the average (80.4).
Share of headshot kills
Best month: June 2026 with 54%. Last 3 months unchanged at 49%. Right on the average (49%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 57% (at the start 54%). Clearly above the average (52%).
Best month: October 2026 with 1,968. Last 3 months: 1,968 (at the start 1,751).
Rounds with first kill
Best month: October 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 207 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Frakeg loses the most ELO on Dust 2: −22 ELO, 54% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Mirage
- Highest rating in a match: 2.10 · Nuke
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 207 matchesCompared with players on the same level who have at least 15 matches on the map.
How Frakeg plays
Across 207 matches Frakeg averages K/R 0.72 and ADR 82.6; the rating across the 121 rated matches is 1.00. Biggest strength: Utility damage per round at 6.9, better than 95% of level 9 players. Averages 16.2 kills per match with 49% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 47 of 121 matches the rating was 1.10 or higher (39%), in 51 it was below 0.90. In 123 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: October 2026 at 1.03. Frakeg loses the most ELO on Dust 2 (−22 ELO, win rate 54%). Things go best on Mirage (+65 ELO, win rate 59%). Match no. 4 of the day goes best: 67% win rate, +26 ELO. Improved over the last three months: Win rate +3 pp, ELO +217. Unchanged in recent months: K/R at 0.72, ADR at 83.6, Headshots at 49%. Last 30 days: 30 matches, win rate 63%, net ELO +111.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.