Foxyyyy_

Russia
On FACEIT since 2018 231 matches tracked 64 matches in 30 days
ELO ▼ 25
2,233
30-day peak: 2,258
Rank EU
#122,355
Russia #34,828 in Russia
Last updated:

How does Foxyyyy_ play?

Rating 1.03 (from 201 matches) K/R 0.74 ADR 80.0 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 201 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.0
Knife kills 3 in 231 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 23x 4K, 0 aces in 150 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 26%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, ELO +101
= Stayed the same
K/R at 0.73, ADR at 79.5, Win rate at 51%
▼ Got worse
Rating −0.09

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −36 ELO
20 matches · 65% win rate
On Mirage −28 ELO
81 matches · 47% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 38%
On Tuesdays −46 ELO, win rate 39%

Foxyyyy_ loses the most ELO on Anubis: −36 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Anubis
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 46 · Ancient

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
47% better than 34%
0.69 better than 27%
76.8 better than 31%
0.96 better than 27%
47% of 321 duels better than 26%
54% of 26 situations better than 89%
Dust 267
57% better than 70%
0.79 better than 74%
85.1 better than 74%
1.12 better than 79%
54% of 260 duels better than 65%
45% of 31 situations better than 72%
Ancient40
53% right on the average
0.75 better than 53%
79.3 better than 39%
1.02 better than 46%
46% of 180 duels better than 22%
47% of 15 situations better than 77%
Anubis20
65% better than 88%
0.78 better than 72%
79.4 better than 43%
1.06 better than 62%
50% of 96 duels better than 41%
33% of 15 situations better than 38%
Nuke12
33% -
0.62 -
72.0 -
0.85-
47% of 53 duels -
25% of 4 situations -
Inferno5
40% -
0.74 -
83.9 -
0.87-
50% of 22 duels -
0% of 1 situations -
Cache3
33% -
0.77 -
83.8 -
1.09-
50% of 8 duels -
50% of 2 situations -
Overpass3
67% -
0.90 -
89.9 -
1.31-
83% of 6 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Foxyyyy_ plays

Across 231 matches Foxyyyy_ averages K/R 0.74 and ADR 80.0; the rating across the 201 rated matches is 1.03. Most room to improve: Utility damage per round at 2.7, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 52% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 77 of 201 matches the rating was 1.10 or higher (38%), in 73 it was below 0.90. In 150 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: June 2026 at 1.14. Foxyyyy_ loses the most ELO on Anubis (−36 ELO, win rate 65%). Things go best on Ancient (+25 ELO, win rate 53%). Improved over the last three months: Headshots +4 pp, ELO +101. Got weaker: Rating −0.09. Unchanged in recent months: K/R at 0.73, ADR at 79.5, Win rate at 51%. Last 30 days: 64 matches, win rate 55%, net ELO +70.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.