Foxi_2k

Germany
On FACEIT since 2016 203 matches tracked 37 matches in 30 days
ELO ▲ 36
2,369
30-day peak: 2,491
Rank EU
#80,898
Germany #2,048 in Germany
Last updated:

How does Foxi_2k play?

Rating 0.99 K/R 0.70 ADR 76.6 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 203 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 74%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 3.0
Knife kills 1 in 203 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 22%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 13%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 15x 4K, 3 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 80%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +10 pp, ELO +264
= Stayed the same
K/R at 0.70, Rating at 0.99, ADR at 76.0
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.74).

Patterns

From the last 203 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −135 ELO
47 matches · 43% win rate
On Dust 2 −90 ELO
20 matches · 45% win rate
Between 6:00 and 12:00 −17 ELO, win rate 41%
On Wednesdays −99 ELO, win rate 39%

Foxi_2k loses the most ELO from match 5 of the day: −135 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Inferno
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 52 · Mirage

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
52% right on the average
0.75 right on the average
81.3 right on the average
1.07 better than 60%
54% of 256 duels better than 66%
31% of 58 situations better than 30%
Ancient37
43% better than 21%
0.65 better than 8%
69.5 better than 4%
0.91 better than 11%
42% of 115 duels better than 8%
44% of 16 situations better than 66%
Anubis34
56% better than 61%
0.67 better than 17%
74.2 better than 15%
0.93 better than 17%
48% of 126 duels better than 31%
35% of 20 situations better than 42%
Inferno26
46% better than 25%
0.69 better than 23%
78.5 better than 30%
0.98 better than 23%
50% of 105 duels better than 28%
42% of 12 situations better than 60%
Dust 220
45% better than 27%
0.70 better than 30%
77.5 better than 32%
0.98 better than 29%
48% of 66 duels better than 31%
45% of 11 situations better than 71%
Nuke10
50% -
0.60 -
66.8 -
0.84-
46% of 28 duels -
29% of 7 situations -
Cache7
71% -
0.81 -
79.9 -
1.16-
76% of 17 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Foxi_2k plays

Across 203 matches Foxi_2k averages K/R 0.70, ADR 76.6 and a rating of 0.99. Biggest strength: Utility damage per round at 5.3, better than 80% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 54% headshots. The strongest map is Anubis with a 56% win rate in 34 matches. In 69 of 203 matches the rating was 1.10 or higher (34%), in 86 it was below 0.90. In 132 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: July 2026 at 1.00. Foxi_2k loses the most ELO from match 5 of the day (−135 ELO, win rate 43%). Things go best on Mirage (+48 ELO, win rate 52%). Match no. 4 of the day goes best: 55% win rate, −6 ELO. Improved over the last three months: Win rate +10 pp, ELO +264. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.99, ADR at 76.0. Last 30 days: 37 matches, win rate 51%, net ELO +87.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.