FoxiNsiR

Ukraine
142 matches tracked 33 matches in 30 days
Last updated:

How does FoxiNsiR play?

Rating 1.04 K/R 0.76 ADR 80.9 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 142 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 20%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so slightly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+2 pp · Ø 49% better than 63%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 32%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.98).

Headshot rate 45%−2 pp · Ø 47% better than 44%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 1.04+0.06 · Ø 0.98 better than 74%
Pistol kills per match 2.5
Knife kills 6 in 142 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (12.9%).

2K rounds 15.1%+2.2 pp · Ø 12.9% better than 92%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 59%
MVPs per match 2.4+0.2 · Ø 2.2 better than 76%
4Ks and aces 18x 4K, 2 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.26).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 12%
Enemies flashed per round 0.05−0.21 · Ø 0.26 better than 3%
Deaths per round 74%+1 pp · Ø 73% better than 36%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.05, Rating +0.07, ADR +7.6, Headshots +7 pp, Win rate +9 pp, ELO +189
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.77 (at the start 0.72). Clearly above the average (0.71).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −88 ELO
34 matches · 47% win rate
From match 5 of the day −48 ELO
36 matches · 42% win rate
Between 18:00 and 24:00 −108 ELO, win rate 42%
On Wednesdays −51 ELO, win rate 29%

FoxiNsiR loses the most ELO on Anubis: −88 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Most kills in a match: 46 · Dust 2
  3. Highest rating in a match: 1.99 · Mirage

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
58% better than 78%
0.78 better than 77%
80.4 better than 56%
1.07 better than 74%
49% of 182 duels better than 43%
32% of 19 situations better than 31%
Anubis34
47% better than 39%
0.79 better than 84%
83.3 better than 77%
1.06 better than 77%
50% of 159 duels right on the average
35% of 31 situations better than 45%
Dust 228
50% better than 45%
0.77 better than 77%
84.2 better than 76%
1.05 better than 70%
58% of 141 duels better than 90%
43% of 23 situations better than 63%
Ancient15
53% better than 61%
0.74 better than 61%
81.8 better than 64%
1.00 better than 54%
51% of 49 duels better than 59%
43% of 7 situations better than 63%
Inferno12
42% -
0.75 -
80.5 -
1.03-
49% of 43 duels -
56% of 9 situations -
Nuke7
14% -
0.61 -
67.2 -
0.79-
43% of 30 duels -
17% of 6 situations -
Cache5
20% -
0.75 -
75.3 -
1.05-
47% of 30 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FoxiNsiR plays

Across 142 matches FoxiNsiR averages K/R 0.76, ADR 80.9 and a rating of 1.04. Most room to improve: Utility damage per round at 2.3, better than only 12% of level 7 players. Averages 16.6 kills per match with 45% headshots. The strongest map is Mirage with a 58% win rate in 40 matches. In 61 of 142 matches the rating was 1.10 or higher (43%), in 49 it was below 0.90. In 122 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. FoxiNsiR loses the most ELO on Anubis (−88 ELO, win rate 47%). Things go best on Mirage (+7 ELO, win rate 58%). Match no. 1 of the day goes best: 57% win rate, −56 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +7.6, Headshots +7 pp, Win rate +9 pp, ELO +189. Last 30 days: 33 matches, win rate 58%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.