Fortn0x_

Russia
On FACEIT since 2015 165 matches tracked 52 matches in 30 days
ELO ▲ 53
2,464
30-day peak: 2,464
Rank EU
#59,627
Russia #18,358 in Russia
Last updated:

How does Fortn0x_ play?

Rating 0.95 K/R 0.66 ADR 77.0 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 165 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 45%−6 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.98−0.05 · Ø 1.03 better than 27%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.4%).

2K rounds 11.1%−2.3 pp · Ø 13.4% better than 5%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 13x 4K, 2 aces in 165 matches

Utility and deaths

Strength
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 89%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 35%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Fortn0x_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 165 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: September 2026 with 0.68.

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −30 ELO
40 matches · 50% win rate
In match 4 of the day ±0 ELO
20 matches · 40% win rate
On Tuesdays +30 ELO, win rate 43%

Fortn0x_ loses the most ELO on Ancient: −30 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Mirage
  2. Most kills in a match: 35 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
45% better than 24%
0.64 better than 9%
75.7 better than 23%
0.91 better than 11%
44% of 159 duels better than 13%
39% of 38 situations better than 53%
Anubis43
58% better than 68%
0.64 better than 6%
73.9 better than 12%
0.94 better than 15%
45% of 128 duels better than 15%
34% of 29 situations better than 45%
Ancient40
50% better than 41%
0.68 better than 18%
79.4 better than 36%
0.97 better than 27%
47% of 92 duels better than 25%
34% of 32 situations better than 43%
Inferno13
54% -
0.78 -
84.5 -
1.11-
50% of 38 duels -
50% of 6 situations -
Dust 27
71% -
0.65 -
74.3 -
0.93-
41% of 22 duels -
33% of 3 situations -
Cache6
67% -
0.67 -
80.2 -
1.00-
33% of 21 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fortn0x_ plays

Across 165 matches Fortn0x_ averages K/R 0.66, ADR 77.0 and a rating of 0.95. Biggest strength: Utility hit rate at 42%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 48% headshots. The strongest map is Anubis with a 58% win rate in 43 matches. In 46 of 165 matches the rating was 1.10 or higher (28%), in 71 it was below 0.90. In 165 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 0.97. Fortn0x_ loses the most ELO on Ancient (−30 ELO, win rate 50%). Things go best on Mirage (+90 ELO, win rate 45%). From match no. 5 of the day on, things go best: 65% win rate, +60 ELO. Last 30 days: 52 matches, win rate 48%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.