Fo1xsis

Russia
On FACEIT since 2024 354 matches tracked 89 matches in 30 days
ELO ▲ 236
3,490
30-day peak: 3,678
Rank EU ▼ 500 places
#1,161
Russia #319 in Russia
30 days · prev. #661 · best #392
Last updated:

How does Fo1xsis play?

Rating 1.07 K/R 0.77 ADR 81.9 from 354 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 354 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (276 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−8 pp · Ø 42% better than 23%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly below the average (53%).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 20%+8 pp · Ø 12% better than 81%
K/D 1.06+0.01 · Ø 1.05 better than 41%
Pistol kills per match 2.5
Knife kills 12 in 354 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 13.1%−0.4 pp · Ø 13.5% better than 31%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 60x 4K, 5 aces in 276 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 18%
Enemies flashed per round 0.14−0.18 · Ø 0.32 better than 5%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +301
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.13, ADR −9.6, Headshots −2 pp, Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.76 (at the start 0.84). Just above the average (0.75).

Patterns

From the last 354 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −84 ELO
77 matches · 52% win rate
Between 12:00 and 18:00 +25 ELO, win rate 48%
On Sundays +30 ELO, win rate 46%

Fo1xsis loses the most ELO on Dust 2: −84 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Mirage
  2. Highest rating in a match: 2.58 · Anubis
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 354 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage132
52% better than 37%
0.76 right on the average
81.9 better than 48%
1.05 better than 44%
51% of 758 duels better than 40%
41% of 51 situations better than 57%
Dust 277
52% better than 38%
0.78 better than 60%
83.8 better than 58%
1.08 right on the average
54% of 470 duels better than 58%
38% of 29 situations better than 46%
Ancient53
60% better than 67%
0.82 better than 77%
84.8 better than 62%
1.17 better than 81%
58% of 305 duels better than 79%
39% of 36 situations better than 51%
Anubis53
53% better than 43%
0.84 better than 85%
86.4 better than 73%
1.17 better than 81%
57% of 320 duels better than 75%
21% of 29 situations better than 13%
Inferno23
52% better than 18%
0.65 better than 6%
69.3 better than 2%
0.93 better than 5%
50% of 129 duels better than 20%
27% of 11 situations better than 24%
Cache12
33% -
0.54 -
60.1 -
0.74-
31% of 58 duels -
0% of 3 situations -
Nuke4
50% -
0.77 -
81.4 -
1.06-
23% of 22 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fo1xsis plays

Across 354 matches Fo1xsis averages K/R 0.77, ADR 81.9 and a rating of 1.07. Biggest strength: Rounds with first kill at 13%, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 51% headshots. The strongest map is Ancient with a 60% win rate in 53 matches. In 152 of 354 matches the rating was 1.10 or higher (43%), in 133 it was below 0.90. In 276 matches with detailed stats: 60 4Ks and 5 aces. Best month by rating: July 2026 at 1.18. Fo1xsis loses the most ELO on Dust 2 (−84 ELO, win rate 52%). Things go best on Mirage (+252 ELO, win rate 52%). Improved over the last three months: ELO +301. Got weaker: K/R −0.08, Rating −0.13, ADR −9.6, Headshots −2 pp, Win rate −7 pp. Last 30 days: 89 matches, win rate 53%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.