FmK_
Name history of FmK_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average45% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average0.50 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.04. Last 3 months: 1.00 (at the start 1.01). Just below the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 83.8. Last 3 months: 80.2 (at the start 80.8). Just below the average (80.4).
Share of headshot kills
Best month: September 2026 with 48%. Last 3 months: 46% (at the start 44%). Clearly below the average (49%).
Matches won (win rate)
Best month: September 2026 with 64%. Last 3 months unchanged at 54%. Clearly above the average (49%).
Best month: October 2026 with 2,172. Last 3 months: 2,172 (at the start 1,752).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 175 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
FmK_ loses the most ELO on Mirage: −40 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Mirage
- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 1.87 · Anubis
Maps in detail
from the last 175 matchesCompared with players on the same level who have at least 15 matches on the map.
How FmK_ plays
Across 175 matches FmK_ averages K/R 0.72, ADR 80.3 and a rating of 1.00. Averages 16.3 kills per match with 45% headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 59 of 175 matches the rating was 1.10 or higher (34%), in 70 it was below 0.90. In 137 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. FmK_ loses the most ELO on Mirage (−40 ELO, win rate 44%). Things go best on Dust 2 (+91 ELO, win rate 63%). From match no. 5 of the day on, things go best: 65% win rate, +22 ELO. Improved over the last three months: Headshots +2 pp, ELO +420. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 80.2, Win rate at 54%. Last 30 days: 54 matches, win rate 57%, net ELO +55.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.