Flowi_67
Name history of Flowi_67
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Flowi_67 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (170 matches).
Opening
StrengthClutch
AverageWeapons and aim
AverageImpact
StrengthUtility and deaths
AverageProgress
One value per month, dashed line is the Level 5 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.82. Last 3 months: 0.77 (at the start 0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 0.98.
Damage per round (ADR)
Best month: August 2026 with 90.2. Last 3 months: 85.1 (at the start 81.8).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months: 49% (at the start 50%).
Matches won (win rate)
Best month: August 2026 with 50%. Last 3 months: 50% (at the start 48%).
Best month: August 2026 with 1,376. Last 3 months: 1,178 (at the start 1,105).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 211 matches, each row based on 20+ matches. Times in Berlin time.Where does the ELO go?
Flowi_67 loses the most ELO on Mirage: −58 ELO, 47% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.92 · Nuke
- Longest win streak: 8 wins in a row · Inferno
- Most kills in a match: 40 · Ancient
Maps in detail
from the last 211 matchesCompared with players on the same level who have at least 15 matches on the map.
How Flowi_67 plays
Across 211 matches Flowi_67 averages K/R 0.77 and ADR 84.8; the rating across the 89 rated matches is 0.98. Biggest strength: Damage per round (ADR) at 84.8. That is better than 89% of players on level 5. Most room to improve: Clutch 1v1 won at 31%. That is better than only 19% of players on level 5. On average 17.0 kills per match, 49% of them headshots. The strongest map is Dust 2 with a 57% win rate in 30 matches. In 32 of 89 matches the rating was 1.10 or higher (36%), in 32 it was below 0.90. In 170 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: October 2026 at 0.98. Flowi_67 loses the most ELO on Mirage (−58 ELO, win rate 47%). Things go best on Dust 2 (+54 ELO, win rate 57%). Improved over the last three months: ELO +73. Unchanged in recent months: K/R at 0.77, ADR at 85.1, Headshots at 49%, Win rate at 50%. Last 30 days: 69 matches, win rate 51%, ELO balance −37.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.