Floette98

Germany
125 matches tracked 14 matches in 30 days
Last updated:

How does Floette98 play?

Rating 1.10 (from 93 matches) K/R 0.79 ADR 85.7 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 93 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 17% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
Multi-killsEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

Level 7

Compared with 1,058 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so well above the average (49%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 55%+6 pp · Ø 49% better than 86%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 42%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 38%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (0.98).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.11+0.13 · Ø 0.98 better than 89%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (12.8%).

2K rounds 14.7%+1.9 pp · Ø 12.8% better than 89%
3K rounds 4.6%+0.8 pp · Ø 3.8% better than 83%
MVPs per match 2.4+0.2 · Ø 2.2 better than 77%
4Ks and aces 19x 4K, 2 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 43%+7 pp · Ø 36% better than 92%
Utility damage per round 6.3+2.3 · Ø 4.0 better than 89%
Enemies flashed per round 0.15−0.10 · Ø 0.25 better than 21%
Deaths per round 71%−2 pp · Ø 73% better than 71%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.08
= Stayed the same
K/R at 0.80, ADR at 86.3, Headshots at 47%, Win rate at 45%, ELO at 1,412
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: May 2026 with 0.83. Last 3 months: 0.80 (at the start 0.78). Clearly above the average (0.71).

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −221 ELO
43 matches · 33% win rate
In match 3 of the day −111 ELO
21 matches · 33% win rate

Floette98 loses the most ELO on Dust 2: −221 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Inferno
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 39 · Inferno

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
33% better than 7%
0.74 better than 59%
83.1 better than 69%
1.03 better than 59%
52% of 168 duels better than 61%
39% of 18 situations better than 55%
Inferno31
52% better than 57%
0.84 better than 91%
87.7 better than 85%
1.27 better than 97%
65% of 101 duels better than 99%
46% of 13 situations better than 70%
Anubis17
47% better than 38%
0.83 better than 92%
89.9 better than 93%
1.17-
59% of 71 duels better than 91%
40% of 5 situations better than 60%
Ancient15
27% better than 2%
0.74 better than 60%
82.7 better than 71%
0.98-
44% of 48 duels better than 16%
43% of 7 situations better than 67%
Nuke12
67% -
0.85 -
90.5 -
1.09-
53% of 38 duels -
0% of 2 situations -
Cache6
67% -
0.71 -
78.8 -
0.96-
33% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Floette98 plays

Across 125 matches Floette98 averages K/R 0.79 and ADR 85.7; the rating across the 93 rated matches is 1.10. Biggest strength: Utility hit rate at 43%, better than 92% of level 7 players. Averages 17.3 kills per match with 47% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 46 of 93 matches the rating was 1.10 or higher (49%), in 31 it was below 0.90. In 76 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: September 2026 at 1.18. Floette98 loses the most ELO on Dust 2 (−221 ELO, win rate 33%). Things go best in match 2 of the day (+116 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +116 ELO. Improved over the last three months: Rating +0.08. Unchanged in recent months: K/R at 0.80, ADR at 86.3, Headshots at 47%, Win rate at 45%, ELO at 1,412. Last 30 days: 14 matches, win rate 50%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.