Float-up0101
Name history of Float-up0101
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Float-up0101 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (285 matches).
Compared with 1,040 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 14% of rounds and so well above the average (12%).
Clutch
Average19% of 1v2s won and so slightly below the average (22%).
Weapons and aim
Average49% headshots and so clearly below the average (52%).
Impact
Average2.4 MVPs per match and so clearly below the average (2.6).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.89. Last 3 months: 0.78 (at the start 0.89). Right on the average (0.78).
Rating, 1.00 is an average match
Best month: July 2026 with 1.25. Last 3 months: 1.08 (at the start 1.25). Just below the average (1.10).
Damage per round (ADR)
Best month: July 2026 with 92.5. Last 3 months: 81.7 (at the start 92.5). Slightly below the average (84.2).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 48% (at the start 53%). Clearly below the average (52%).
Matches won (win rate)
Best month: September 2026 with 62%. Last 3 months: 55% (at the start 59%). Slightly above the average (53%).
Best month: September 2026 with 3,962. Last 3 months: 3,689 (at the start 3,313).
Rounds with first kill
Best month: August 2026 with 16%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 353 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Float-up0101 loses the most ELO in match 3 of the day: −115 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.52 · Anubis
- Longest win streak: 8 wins in a row · Anubis
- Most kills in a match: 40 · Mirage
Maps in detail
from the last 353 matchesCompared with players on the same level who have at least 15 matches on the map.
How Float-up0101 plays
Across 355 matches Float-up0101 averages K/R 0.80 and ADR 83.6; the rating across the 353 rated matches is 1.11. Biggest strength: Rounds with first kill at 14%, better than 77% of level 10 · 3,500+ ELO players. Most room to improve: Utility damage per round at 2.5, better than only 10% of level 10 · 3,500+ ELO players. Averages 17.3 kills per match with 49% headshots. The strongest map is Ancient with a 67% win rate in 52 matches. In 176 of 353 matches the rating was 1.10 or higher (50%), in 104 it was below 0.90. In 285 matches with detailed stats: 63 4Ks and 4 aces. Best month by rating: July 2026 at 1.25. Float-up0101 loses the most ELO in match 3 of the day (−115 ELO, win rate 50%). Things go best on Anubis (+242 ELO, win rate 65%). Match no. 4 of the day goes best: 65% win rate, +192 ELO. Improved over the last three months: ELO +376. Got weaker: K/R −0.11, Rating −0.17, ADR −10.8, Headshots −5 pp, Win rate −4 pp. Last 30 days: 157 matches, win rate 50%, net ELO +18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.