Float-UP532

Russia
On FACEIT since 2024 477 matches tracked 145 matches in 30 days
ELO ▲ 415
3,762
30-day peak: 3,790
Rank EU ▲ 287 places
#308
RU #102 in RU
30 days · prev. #595 · best #308
Last updated:
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How does Float-UP532 play?

Rating 1.09 (from 286 matches) K/R 0.78 ADR 86.6 from 477 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 286 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (286 matches).

3,500+ ELO

Compared with 1,063 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 17% of rounds and so well above the average (12%).

Rounds with first kill 17%+5 pp · Ø 12% better than 96%
Opening duels won 56%+2 pp · Ø 54% better than 59%

Clutch

Strength
Last one alive

55% of 1v1s won and so well above the average (42%).

Clutch 1v1 won 55%+13 pp · Ø 42% better than 98%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 63%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (54%).

Headshot rate 60%+6 pp · Ø 54% better than 79%
AWP share of kills 16%+3 pp · Ø 13% better than 72%
K/D 1.09−0.04 · Ø 1.13 better than 28%
Pistol kills per match 3.3 from the last 289
Knife kills 6 in 289 matches

Impact

Average
Damage and big rounds

3.2 MVPs per match and so well above the average (2.6).

2K rounds 13.2%−1.0 pp · Ø 14.2% better than 14%
3K rounds 4.5%−0.1 pp · Ø 4.6% better than 39%
MVPs per match 3.2+0.6 · Ø 2.6 better than 92%
4Ks and aces 60x 4K, 4 aces in 286 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so clearly above the average (70%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 3.0−1.0 · Ø 4.0 better than 19%
Enemies flashed per round 0.35−0.01 · Ø 0.36 better than 52%
Deaths per round 72%+2 pp · Ø 70% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +4 pp, Win rate +6 pp, ELO +162
= Stayed the same
K/R at 0.78, ADR at 85.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.78 (at the start 0.79). Just below the average (0.79).

Patterns

From the last 289 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +68 ELO
44 matches · 48% win rate
With schizomora on the team no ELO value
44 matches · 50% win rate
On Mondays −51 ELO, win rate 47%

Float-UP532 loses the most ELO in match 3 of the day: +68 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.44 · Anubis

Maps in detail

from the last 289 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
57% right on the average
0.81 right on the average
89.3 better than 65%
1.13 better than 48%
56% of 615 duels better than 54%
42% of 53 situations better than 57%
Dust 268
53% better than 31%
0.76 better than 32%
85.7 right on the average
1.06 better than 25%
52% of 319 duels better than 32%
40% of 40 situations right on the average
Ancient37
43% better than 8%
0.83 better than 63%
86.9 better than 54%
1.14 better than 54%
51% of 209 duels better than 27%
50% of 20 situations better than 75%
Anubis33
58% better than 48%
0.83 better than 69%
88.3 better than 65%
1.15 better than 59%
61% of 173 duels better than 80%
35% of 17 situations better than 41%
Inferno12
50% -
0.71 -
81.3 -
0.97-
54% of 61 duels -
40% of 5 situations -
Aim_map_faceit7
43% -
0.54 -
61.0 -
0.89-
54% of 135 duels -
54% of 135 situations -
Aim_japan6
83% -
0.62 -
68.5 -
1.02-
62% of 126 duels -
62% of 126 situations -
Aim_cargo4
100% -
0.63 -
77.3 -
0.97-
65% of 80 duels -
65% of 80 situations -
Nuke3
67% -
0.70 -
76.6 -
1.00-
67% of 9 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Float-UP532 plays

Across 477 matches Float-UP532 averages K/R 0.78 and ADR 86.6; the rating across the 286 rated matches is 1.09. Biggest strength: Clutch 1v1 won at 55%, better than 98% of level 10 · 3,500+ ELO players. Most room to improve: Deaths per round at 72%, better than only 18% of level 10 · 3,500+ ELO players. Averages 17.3 kills per match with 60% headshots. The strongest map is Anubis with a 58% win rate in 33 matches. In 132 of 286 matches the rating was 1.10 or higher (46%), in 98 it was below 0.90. In 286 matches with detailed stats: 60 4Ks and 4 aces. Best month by rating: August 2026 at 1.14. Float-UP532 loses the most ELO in match 3 of the day (+68 ELO, win rate 48%). Things go best on Mirage (+392 ELO, win rate 57%). From match no. 5 of the day on, things go best: 62% win rate, +163 ELO. Improved over the last three months: Headshots +4 pp, Win rate +6 pp, ELO +162. Unchanged in recent months: K/R at 0.78, ADR at 85.7. Last 30 days: 145 matches, win rate 57%, net ELO +229.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.