Flickenss

Poland
160 matches tracked 27 matches in 30 days
Last updated:

How does Flickenss play?

Rating 1.00 K/R 0.72 ADR 82.0 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 160 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 51%+1 pp · Ø 50% better than 57%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 26%−12 pp · Ø 38% better than 4%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (47%).

Headshot rate 50%+3 pp · Ø 47% better than 66%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.990.00 · Ø 0.99 right on the average
Pistol kills per match 2.1
Knife kills 1 in 160 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.9%).

2K rounds 13.0%−0.1 pp · Ø 13.1% better than 46%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 88%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 14x 4K, 2 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.2).

Utility hit rate 35%−1 pp · Ø 36% better than 52%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 85%
Enemies flashed per round 0.33+0.06 · Ø 0.27 better than 68%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04, ELO +171
= Stayed the same
Rating at 1.01, ADR at 83.2, Headshots at 50%
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.74 (at the start 0.70). Just above the average (0.72).

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −104 ELO
51 matches · 49% win rate
On Ancient −1 ELO
28 matches · 39% win rate
Between 0:00 and 6:00 −132 ELO, win rate 39%
On Sundays −128 ELO, win rate 36%

Flickenss loses the most ELO on Mirage: −104 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Vertigo
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
49% better than 43%
0.72 right on the average
84.6 better than 75%
1.00 better than 48%
49% of 194 duels better than 41%
32% of 28 situations better than 32%
Anubis35
54% better than 64%
0.77 better than 74%
85.6 better than 79%
1.09 better than 78%
53% of 129 duels better than 65%
45% of 22 situations better than 71%
Ancient28
39% better than 18%
0.75 better than 59%
81.8 better than 56%
1.05 better than 66%
48% of 103 duels better than 35%
20% of 20 situations better than 12%
Nuke15
33% better than 3%
0.73 better than 38%
80.9 better than 46%
0.98 better than 28%
57% of 51 duels better than 75%
22% of 9 situations better than 14%
Dust 210
30% -
0.64 -
73.5 -
0.83-
33% of 30 duels -
20% of 5 situations -
Inferno9
89% -
0.63 -
75.0 -
0.87-
50% of 42 duels -
33% of 6 situations -
Cache8
25% -
0.58 -
69.6 -
0.80-
35% of 31 duels -
25% of 4 situations -
Vertigo4
25% -
0.77 -
85.8 -
1.09-
38% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Flickenss plays

Across 160 matches Flickenss averages K/R 0.72, ADR 82.0 and a rating of 1.00. Biggest strength: 3K rounds at 5.0%, better than 88% of level 8 players. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 8 players. Averages 16.4 kills per match with 50% headshots. The strongest map is Anubis with a 54% win rate in 35 matches. In 52 of 160 matches the rating was 1.10 or higher (33%), in 61 it was below 0.90. In 82 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. Flickenss loses the most ELO on Mirage (−104 ELO, win rate 49%). Things go best in match 3 of the day (+64 ELO, win rate 52%). Match no. 3 of the day goes best: 52% win rate, +64 ELO. Improved over the last three months: K/R +0.04, ELO +171. Got weaker: Win rate −5 pp. Unchanged in recent months: Rating at 1.01, ADR at 83.2, Headshots at 50%. Last 30 days: 27 matches, win rate 33%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.