FleX-Machine
How does FleX-Machine play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average1.8 clutch kills per match and so clearly above the average (1.7).
Weapons and aim
Average46% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.87. Last 3 months: 0.72 (at the start 0.66). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.25. Last 3 months: 1.05 (at the start 0.96). Just above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 92.7. Last 3 months: 76.5 (at the start 74.0). Slightly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 49%. Last 3 months: 45% (at the start 46%). Clearly below the average (49%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 46% (at the start 52%). Clearly below the average (50%).
Best month: August 2026 with 2,213. Last 3 months: 2,147 (at the start 2,003).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 75%.
Patterns
From the last 84 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
FleX-Machine loses the most ELO on Dust 2: −30 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 32 · Dust 2
- Highest rating in a match: 2.23 · Mirage
- Longest win streak: 5 wins in a row · Inferno
Maps in detail
from the last 84 matchesCompared with players on the same level who have at least 15 matches on the map.
How FleX-Machine plays
Across 84 matches FleX-Machine averages K/R 0.70, ADR 75.8 and a rating of 1.02. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 75.8, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 46% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 34 of 84 matches the rating was 1.10 or higher (40%), in 32 it was below 0.90. In 61 matches with detailed stats: 8 4Ks and 3 aces. Best month by rating: October 2026 at 1.25. FleX-Machine loses the most ELO on Dust 2 (−30 ELO, win rate 41%). Things go best in match 1 of the day (−39 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, −39 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ELO +144. Got weaker: Win rate −6 pp. Unchanged in recent months: ADR at 76.5, Headshots at 45%. Last 30 days: 25 matches, win rate 44%, net ELO −39.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.