FlawlesZ_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Average12% of 1v2s won and so well below the average (22%).
Weapons and aim
Average44% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).
Utility and deaths
Strength41% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.73. Last 3 months: 0.72 (at the start 0.68). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.07. Last 3 months: 1.02 (at the start 0.97). Just above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 79.1. Last 3 months: 79.1 (at the start 75.2). Just below the average (79.6).
Share of headshot kills
Best month: September 2026 with 48%. Last 3 months: 45% (at the start 43%). Clearly below the average (49%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 50% (at the start 51%). Just above the average (49%).
Best month: July 2026 with 2,022. Last 3 months: 1,796 (at the start 1,697).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
FlawlesZ_ loses the most ELO in match 3 of the day: +18 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.97 · Mirage
- Longest win streak: 7 wins in a row · Cache
- Most kills in a match: 34 · Anubis
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How FlawlesZ_ plays
Across 171 matches FlawlesZ_ averages K/R 0.70, ADR 76.9 and a rating of 0.99. Biggest strength: Utility hit rate at 41%, better than 87% of level 9 players. Averages 15.5 kills per match with 44% headshots. The strongest map is Nuke with a 69% win rate in 16 matches. In 59 of 171 matches the rating was 1.10 or higher (35%), in 67 it was below 0.90. In 71 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. FlawlesZ_ loses the most ELO in match 3 of the day (+18 ELO, win rate 43%). Things go best on Anubis (+118 ELO, win rate 57%). Match no. 1 of the day goes best: 63% win rate, +28 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, Headshots +2 pp, ELO +99. Unchanged in recent months: ADR at 79.1, Win rate at 50%. Last 30 days: 47 matches, win rate 49%, net ELO +54.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.