Flarey

United Kingdom
FACEIT verified FACEIT verified On FACEIT since 2016 125 matches tracked 48 matches in 30 days
ELO ▲ 168
2,272
30-day peak: 2,320
Rank EU
#108,940
United Kingdom #1,952 in United Kingdom
Last updated:

How does Flarey play?

Rating 1.09 K/R 0.77 ADR 80.1 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 125 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 20%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 12%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 20%+9 pp · Ø 11% better than 83%
K/D 1.10+0.07 · Ø 1.03 better than 69%
Pistol kills per match 2.9
Knife kills 2 in 125 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 73%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 26x 4K, 3 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 12%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 81%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Flarey is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 124 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: August 2026 with 0.85.

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −14 ELO
22 matches · 64% win rate
On Dust 2 −9 ELO
27 matches · 56% win rate
In match 1 of the day +53 ELO
36 matches · 53% win rate

Flarey loses the most ELO on Mirage: −14 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Reached level 10 · Ancient
  3. Longest win streak: 6 wins in a row · Mirage
  4. Most kills in a match: 41 · Anubis
  5. Highest rating in a match: 2.35 · Mirage

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis28
61% better than 78%
0.73 better than 43%
77.6 better than 29%
1.07 better than 58%
53% of 120 duels better than 57%
14% of 14 situations better than 6%
Dust 227
56% better than 66%
0.81 better than 78%
82.1 better than 54%
1.13 better than 76%
54% of 142 duels better than 65%
28% of 18 situations better than 23%
Mirage22
64% better than 87%
0.80 better than 73%
84.7 better than 68%
1.12 better than 74%
60% of 103 duels better than 90%
18% of 11 situations better than 8%
Ancient19
47% better than 32%
0.82 better than 80%
84.3 better than 63%
1.14 better than 80%
60% of 88 duels better than 88%
13% of 15 situations better than 4%
Inferno13
54% -
0.75 -
76.0 -
1.04-
57% of 44 duels -
50% of 12 situations -
Nuke8
88% -
0.63 -
69.4 -
0.87-
55% of 33 duels -
25% of 4 situations -
Cache7
71% -
0.76 -
74.9 -
1.11-
39% of 38 duels -
67% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Flarey plays

Across 125 matches Flarey averages K/R 0.77, ADR 80.1 and a rating of 1.09. Biggest strength: Opening duels won at 55%, better than 76% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 46% headshots. The strongest map is Mirage with a 64% win rate in 22 matches. In 62 of 125 matches the rating was 1.10 or higher (50%), in 39 it was below 0.90. In 124 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: August 2026 at 1.23. Flarey loses the most ELO on Mirage (−14 ELO, win rate 64%). Things go best on Anubis (+113 ELO, win rate 61%). Match no. 3 of the day goes best: 67% win rate, +92 ELO. Last 30 days: 48 matches, win rate 58%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.