FlameState

Russia
On FACEIT since 2017 60 matches tracked 48 matches in 30 days
ELO ▲ 82
2,074
30-day peak: 2,074
Rank EU
#195,612
Russia #55,390 in Russia
Last updated:

How does FlameState play?

Rating 1.02 K/R 0.74 ADR 78.9 from 60 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 60 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 27% normal 0.90 to 1.09 15% weak 0.75 to 0.89 13% very weak below 0.75 27%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 35%+23 pp · Ø 12% better than 98%
K/D 0.98−0.05 · Ø 1.03 better than 33%
Pistol kills per match 4.0
Knife kills 2 in 60 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 20%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 18x 4K, 1 ace in 60 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 8%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether FlameState is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 60 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 60 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Dust 2
  2. Most kills in a match: 44 · Anubis
  3. Longest win streak: 3 wins in a row · Dust 2

Maps in detail

from the last 60 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
37% better than 8%
0.70 better than 32%
72.6 better than 13%
0.96 better than 27%
49% of 81 duels better than 38%
36% of 11 situations better than 45%
Dust 216
63% better than 86%
0.76 better than 62%
83.5 better than 66%
1.01 better than 42%
49% of 85 duels better than 38%
40% of 5 situations better than 57%
Anubis12
42% -
0.79 -
81.7 -
1.10-
61% of 67 duels -
50% of 4 situations -
Ancient6
33% -
0.63 -
73.3 -
0.86-
48% of 21 duels -
0% of 3 situations -
Nuke6
50% -
0.82 -
85.7 -
1.14-
50% of 26 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FlameState plays

Across 60 matches FlameState averages K/R 0.74, ADR 78.9 and a rating of 1.02. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 50% headshots. The strongest map is Dust 2 with a 63% win rate in 16 matches. In 27 of 60 matches the rating was 1.10 or higher (45%), in 24 it was below 0.90. In 60 matches with detailed stats: 18 4Ks and 1 ace. Last 30 days: 48 matches, win rate 46%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.