Fissefyren
How does Fissefyren play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (230 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 15% of rounds and so well above the average (11%).
Clutch
Average44% of 1v1s won and so just above the average (42%).
Weapons and aim
Strength68% headshots and so well above the average (53%).
Impact
StrengthExactly 3 kills in 7.2% of rounds and so well above the average (4.2%).
Utility and deaths
Average0.17 enemies flashed per round and so well below the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 1.04. Last 3 months: 0.95 (at the start 0.79). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.44. Last 3 months: 1.32 (at the start 1.06). Well above the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 108.9. Last 3 months: 101.4 (at the start 84.8). Well above the average (80.9).
Share of headshot kills
Best month: September 2026 with 69%. Last 3 months: 68% (at the start 66%). Well above the average (53%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 57% (at the start 56%). Clearly above the average (53%).
Best month: July 2026 with 3,987. Last 3 months: 3,421 (at the start 3,788).
Rounds with first kill
Best month: October 2026 with 18%.
1v1 clutches won
Best month: October 2026 with 49%.
Patterns
From the last 317 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Fissefyren loses the most ELO on Cache: −98 ELO, 30% win rate
Records and milestones
from recorded matches- Most kills in a match: 47 · Cache
- Longest win streak: 7 wins in a row · Ancient
- Highest rating in a match: 2.78 · Ancient
Maps in detail
from the last 317 matchesCompared with players on the same level who have at least 15 matches on the map.
How Fissefyren plays
Across 317 matches Fissefyren averages K/R 0.91 and ADR 97.3; the rating across the 316 rated matches is 1.25. Biggest strength: Headshot rate at 68%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 20.1 kills per match with 68% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 189 of 316 matches the rating was 1.10 or higher (60%), in 73 it was below 0.90. In 230 matches with detailed stats: 94 4Ks and 10 aces. Best month by rating: October 2026 at 1.44. Fissefyren loses the most ELO on Cache (−98 ELO, win rate 30%). Things go best on Ancient (+198 ELO, win rate 62%). Match no. 2 of the day goes best: 64% win rate, +110 ELO. Improved over the last three months: K/R +0.16, Rating +0.26, ADR +16.6, Headshots +2 pp. Got weaker: ELO −367. Unchanged in recent months: Win rate at 57%. Last 30 days: 111 matches, win rate 60%, net ELO +195.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.