Fishscaless

Slovakia
On FACEIT since 2020 111 matches tracked 42 matches in 30 days
ELO ▲ 58
2,056
30-day peak: 2,056
Rank EU
#209,151
Slovakia #1,111 in Slovakia
Last updated:

How does Fishscaless play?

Rating 1.09 K/R 0.79 ADR 87.5 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 111 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 24% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).

2,001-2,249 ELO

Compared with 1,952 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 57%+6 pp · Ø 51% better than 91%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 54%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 90%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.11+0.08 · Ø 1.03 better than 79%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 77%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.4+0.1 · Ø 2.3 better than 63%
4Ks and aces 19x 4K, 1 ace in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 6.0+1.7 · Ø 4.3 better than 88%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 10%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.79, Rating at 1.10, ADR at 87.4, ELO at 2,056
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.79 (at the start 0.78). Clearly above the average (0.74).

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −43 ELO
29 matches · 48% win rate
In match 1 of the day +2 ELO
55 matches · 42% win rate
On Wednesdays −24 ELO, win rate 44%

Fishscaless loses the most ELO on Dust 2: −43 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.59 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
48% better than 39%
0.77 better than 67%
85.0 better than 72%
1.07 better than 64%
58% of 123 duels better than 84%
56% of 18 situations better than 90%
Mirage21
52% better than 54%
0.82 better than 83%
87.4 better than 80%
1.15 better than 85%
57% of 97 duels better than 81%
20% of 10 situations better than 9%
Inferno16
56% better than 64%
0.80 better than 80%
91.7 better than 91%
1.12 better than 77%
54% of 79 duels better than 61%
45% of 11 situations better than 74%
Anubis14
57% -
0.74 -
85.0 -
1.01-
50% of 54 duels -
33% of 6 situations -
Ancient12
25% -
0.77 -
85.7 -
1.03-
57% of 42 duels -
38% of 8 situations -
Nuke9
67% -
0.80 -
89.3 -
1.16-
50% of 38 duels -
38% of 8 situations -
Cache8
63% -
0.83 -
92.5 -
1.14-
74% of 38 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fishscaless plays

Across 111 matches Fishscaless averages K/R 0.79, ADR 87.5 and a rating of 1.09. Biggest strength: Opening duels won at 57%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 43% headshots. The strongest map is Anubis with a 57% win rate in 14 matches. In 57 of 111 matches the rating was 1.10 or higher (51%), in 33 it was below 0.90. In 90 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. Fishscaless loses the most ELO on Dust 2 (−43 ELO, win rate 48%). Things go best on Mirage (+1 ELO, win rate 52%). Match no. 2 of the day goes best: 63% win rate, −26 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.10, ADR at 87.4, ELO at 2,056. Last 30 days: 42 matches, win rate 57%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.