Finn_Jong_Un
Name history of Finn_Jong_Un
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average0.90 K/D and so clearly below the average (1.03).
Impact
AverageExactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average30% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.70. Last 3 months: 0.65 (at the start 0.63). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 0.99. Last 3 months: 0.92 (at the start 0.91). Well below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 77.3. Last 3 months: 72.9 (at the start 69.8). Clearly below the average (80.5).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 50% (at the start 45%). Clearly above the average (47%).
Matches won (win rate)
Best month: July 2026 with 60%. Last 3 months: 47% (at the start 60%). Well below the average (53%).
Best month: August 2026 with 2,071. Last 3 months: 1,382 (at the start 1,928).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 44%.
Patterns
From the last 270 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Finn_Jong_Un loses the most ELO on Mirage: −153 ELO, 51% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Inferno
- Most kills in a match: 31 · Ancient
- Highest rating in a match: 2.04 · Anubis
Maps in detail
from the last 270 matchesCompared with players on the same level who have at least 15 matches on the map.
How Finn_Jong_Un plays
Across 270 matches Finn_Jong_Un averages K/R 0.65, ADR 72.4 and a rating of 0.92. Most room to improve: Damage per round (ADR) at 72.4, better than only 11% of level 7 players. Averages 14.1 kills per match with 49% headshots. The strongest map is Inferno with a 64% win rate in 22 matches. In 71 of 270 matches the rating was 1.10 or higher (26%), in 132 it was below 0.90. In 204 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: October 2026 at 0.99. Finn_Jong_Un loses the most ELO on Mirage (−153 ELO, win rate 51%). Things go best on Dust 2 (+4 ELO, win rate 36%). Match no. 2 of the day goes best: 54% win rate, −47 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −13 pp, ELO −546. Unchanged in recent months: K/R at 0.65, Rating at 0.92, ADR at 72.9. Last 30 days: 52 matches, win rate 40%, net ELO −131.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.