Filixon--

Estonia
On FACEIT since 2019 302 matches tracked 85 matches in 30 days
ELO ▼ 19
2,967
30-day peak: 3,064
Rank EU ▲ 1,084 places
#7,589
Estonia #86 in Estonia
30 days · prev. #8,673 · best #7,589
Last updated:

How does Filixon-- play?

Rating 1.05 K/R 0.75 ADR 83.7 from 302 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 302 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 50%−2 pp · Ø 52% better than 31%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 45%+4 pp · Ø 41% better than 81%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 24%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (52%).

Headshot rate 63%+11 pp · Ø 52% better than 97%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.04−0.01 · Ø 1.05 better than 40%
Pistol kills per match 2.9
Knife kills 8 in 302 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.9%+0.3 pp · Ø 13.6% better than 53%
3K rounds 4.4%+0.1 pp · Ø 4.3% better than 55%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 55x 4K, 6 aces in 302 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.0).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 5.1+1.1 · Ø 4.0 better than 80%
Enemies flashed per round 0.37+0.06 · Ø 0.31 better than 70%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether Filixon-- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 302 matches, all from the last 3 months.

Kills per round (K/R)

0.80
AugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 302 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −269 ELO
44 matches · 41% win rate
On Mirage −181 ELO
83 matches · 52% win rate
On Fridays +38 ELO, win rate 41%

Filixon-- loses the most ELO on Ancient: −269 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Cache
  2. Highest rating in a match: 2.57 · Anubis
  3. Longest win streak: 8 wins in a row · Vertigo

Maps in detail

from the last 302 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
52% better than 43%
0.74 better than 43%
82.5 better than 53%
1.04 better than 45%
52% of 429 duels right on the average
47% of 49 situations better than 75%
Anubis64
55% better than 53%
0.79 better than 68%
86.5 better than 73%
1.10 better than 65%
52% of 322 duels right on the average
38% of 39 situations right on the average
Ancient44
41% better than 14%
0.73 better than 38%
81.6 better than 47%
0.98 better than 26%
43% of 243 duels better than 8%
47% of 15 situations better than 73%
Nuke41
51% better than 32%
0.76 better than 45%
82.6 better than 51%
1.06 better than 43%
49% of 201 duels better than 28%
41% of 27 situations better than 54%
Cache38
71% better than 88%
0.84 better than 71%
92.4 better than 78%
1.18 better than 68%
58% of 199 duels better than 70%
40% of 15 situations better than 54%
Dust 217
47% better than 26%
0.66 better than 11%
76.4 better than 23%
0.93 better than 11%
45% of 94 duels better than 15%
63% of 8 situations better than 95%
Inferno13
31% -
0.61 -
70.4 -
0.81-
47% of 75 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Filixon-- plays

Across 302 matches Filixon-- averages K/R 0.75, ADR 83.7 and a rating of 1.05. Biggest strength: Headshot rate at 63%, better than 97% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 63% headshots. The strongest map is Cache with a 71% win rate in 38 matches. In 124 of 302 matches the rating was 1.10 or higher (41%), in 109 it was below 0.90. In 302 matches with detailed stats: 55 4Ks and 6 aces. Best month by rating: August 2026 at 1.12. Filixon-- loses the most ELO on Ancient (−269 ELO, win rate 41%). Things go best on Cache (+215 ELO, win rate 71%). Match no. 2 of the day goes best: 63% win rate, +51 ELO. Last 30 days: 85 matches, win rate 51%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.