Fel1x_

Sweden
57 matches tracked 43 matches in 30 days
Last updated:

How does Fel1x_ play?

Rating 1.11 K/R 0.77 ADR 82.7 from 57 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 57 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 28% good 1.10 to 1.29 18% normal 0.90 to 1.09 32% weak 0.75 to 0.89 7% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average.
ClutcherMulti-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 22%+2 pp · Ø 20% better than 56%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 96%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (48%).

Headshot rate 36%−12 pp · Ø 48% better than 3%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.13+0.13 · Ø 1.00 better than 87%
Pistol kills per match 2.4
Knife kills 2 in 57 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (3.9%).

2K rounds 14.1%+1.0 pp · Ø 13.1% better than 72%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 91%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 12x 4K, 0 aces in 50 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 41%+5 pp · Ø 36% better than 86%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 91%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 23%
Deaths per round 67%−5 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 9 average
Whether Fel1x_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 50 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOct

Patterns

From the last 57 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −82 ELO
21 matches · 48% win rate

Fel1x_ loses the most ELO in match 1 of the day: −82 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Nuke
  2. Longest win streak: 6 wins in a row · Inferno
  3. Highest rating in a match: 1.86 · Cache

Maps in detail

from the last 57 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
60% better than 81%
0.86 better than 92%
86.5 better than 80%
1.24 better than 95%
61% of 49 duels better than 94%
42% of 12 situations better than 62%
Inferno12
75% -
0.76 -
82.9 -
1.14-
50% of 40 duels -
63% of 8 situations -
Anubis10
40% -
0.70 -
85.8 -
1.02-
35% of 46 duels -
13% of 8 situations -
Ancient7
43% -
0.72 -
81.2 -
0.95-
57% of 37 duels -
44% of 9 situations -
Cache6
67% -
0.72 -
76.9 -
1.07-
55% of 29 duels -
0% of 6 situations -
Nuke6
50% -
0.77 -
76.7 -
1.10-
58% of 26 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fel1x_ plays

Across 57 matches Fel1x_ averages K/R 0.77, ADR 82.7 and a rating of 1.11. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 9 players. Most room to improve: Headshot rate at 36%, better than only 3% of level 9 players. Averages 16.5 kills per match with 36% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 27 of 57 matches the rating was 1.10 or higher (47%), in 12 it was below 0.90. In 50 matches with detailed stats: 12 4Ks and 0 aces. Fel1x_ loses the most ELO in match 1 of the day (−82 ELO, win rate 48%). Last 30 days: 43 matches, win rate 63%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.