FatSOSO

France
131 matches tracked 12 matches in 30 days
Last updated:

How does FatSOSO play?

Rating 1.05 K/R 0.75 ADR 85.3 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 131 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 9% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 51%+2 pp · Ø 49% better than 57%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.97).

Headshot rate 45%−3 pp · Ø 48% better than 38%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.04+0.07 · Ø 0.97 better than 67%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so well above the average (12.8%).

2K rounds 14.8%+2.0 pp · Ø 12.8% better than 87%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 56%
MVPs per match 2.4+0.2 · Ø 2.2 better than 72%
4Ks and aces 20x 4K, 2 aces in 79 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.84 enemies flashed per round and so well above the average (0.27).

Utility hit rate 41%+5 pp · Ø 36% better than 86%
Utility damage per round 8.1+4.0 · Ø 4.1 better than 98%
Enemies flashed per round 0.84+0.57 · Ø 0.27 better than 99%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04
= Stayed the same
Rating at 1.06, ADR at 86.4
▼ Got worse
Headshots −2 pp, Win rate −13 pp, ELO −205

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.77 (at the start 0.73). Clearly above the average (0.71).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −21 ELO
28 matches · 43% win rate
On Dust 2 −10 ELO
45 matches · 53% win rate
Between 18:00 and 24:00 +10 ELO, win rate 38%
On Wednesdays +1 ELO, win rate 29%

FatSOSO loses the most ELO in match 2 of the day: −21 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Highest rating in a match: 1.86 · Cache
  3. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
53% better than 59%
0.79 better than 83%
89.1 better than 89%
1.11 better than 84%
54% of 170 duels better than 71%
37% of 19 situations better than 49%
Anubis24
58% better than 73%
0.67 better than 24%
76.4 better than 34%
0.96 better than 35%
53% of 75 duels better than 65%
38% of 8 situations better than 46%
Inferno19
47% better than 33%
0.75 better than 69%
83.2 better than 71%
1.06 better than 71%
51% of 71 duels right on the average
22% of 9 situations better than 17%
Cache15
40% -
0.79 -
90.6 -
1.09-
51% of 59 duels -
50% of 2 situations -
Nuke10
50% -
0.73 -
83.8 -
1.00-
51% of 43 duels -
50% of 6 situations -
Mirage7
29% -
0.86 -
94.8 -
1.14-
55% of 20 duels -
75% of 4 situations -
Vertigo6
0% -
0.58 -
67.8 -
0.71-
21% of 19 duels -
0% of 1 situations -
Ancient5
60% -
0.83 -
94.7 -
1.10-
50% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How FatSOSO plays

Across 131 matches FatSOSO averages K/R 0.75, ADR 85.3 and a rating of 1.05. Biggest strength: Utility damage per round at 8.1, better than 98% of level 8 players. Most room to improve: Rounds with first kill at 8%, better than only 21% of level 8 players. Averages 16.9 kills per match with 45% headshots. The strongest map is Anubis with a 58% win rate in 24 matches. In 60 of 131 matches the rating was 1.10 or higher (46%), in 42 it was below 0.90. In 79 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: October 2026 at 1.10. FatSOSO loses the most ELO in match 2 of the day (−21 ELO, win rate 43%). Things go best in match 1 of the day (+52 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +52 ELO. Improved over the last three months: K/R +0.04. Got weaker: Headshots −2 pp, Win rate −13 pp, ELO −205. Unchanged in recent months: Rating at 1.06, ADR at 86.4. Last 30 days: 12 matches, win rate 67%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.