Fantik2273

Russia
81 matches tracked
Last updated:

How does Fantik2273 play?

Rating 0.74 K/R 0.54 ADR 63.2 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.74
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 26%
Rating distribution from 81 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 2% good 1.10 to 1.29 4% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 59%
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

Level 3

Compared with 794 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

39% of opening duels won and so well below the average (47%).

Rounds with first kill 7%−2 pp · Ø 9% better than 19%
Opening duels won 39%−8 pp · Ø 47% better than 4%

Clutch

Weakness
Last one alive

3% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 11%
Clutch 1v2 won 3%−19 pp · Ø 22% better than 1%
Clutch kills per match 1.0−0.5 · Ø 1.5 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.70 K/D and so well below the average (0.93).

Headshot rate 39%−2 pp · Ø 41% better than 37%
AWP share of kills 23%+13 pp · Ø 10% better than 88%
K/D 0.70−0.23 · Ø 0.93 better than 1%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

1.3 MVPs per match and so well below the average (2.0).

2K rounds 9.2%−3.3 pp · Ø 12.5% better than 3%
3K rounds 2.1%−1.4 pp · Ø 3.5% better than 5%
MVPs per match 1.3−0.7 · Ø 2.0 better than 2%
4Ks and aces 4x 4K, 0 aces in 59 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.21).

Utility hit rate 25%−9 pp · Ø 34% better than 9%
Utility damage per round 1.6−1.8 · Ø 3.4 better than 9%
Enemies flashed per round 0.06−0.15 · Ø 0.21 better than 9%
Deaths per round 76%+2 pp · Ø 74% better than 28%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Win rate +9 pp
= Stayed the same
K/R at 0.54, Rating at 0.75, ADR at 63.1, Headshots at 39%
▼ Got worse
ELO −97

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.55
MayJunJulAugSepOct

Best month: September 2026 with 0.55. Last 3 months: 0.54 (at the start 0.52). Well below the average (0.69).

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −15 ELO
29 matches · 41% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 34%

Fantik2273 loses the most ELO on Mirage: −15 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 27 · Mirage
  3. Highest rating in a match: 2.07 · Mirage

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
41% better than 23%
0.55 better than 5%
64.0 better than 6%
0.75 better than 3%
41% of 128 duels better than 17%
22% of 9 situations better than 16%
Dust 227
37% better than 14%
0.52 better than 2%
61.3 better than 2%
0.70 better than 1%
40% of 102 duels better than 11%
22% of 9 situations better than 18%
Nuke13
62% -
0.55 -
66.3 -
0.78-
47% of 43 duels -
33% of 3 situations -
Anubis7
71% -
0.52 -
58.6 -
0.73-
39% of 23 duels -
50% of 6 situations -
Cache4
100% -
0.57 -
68.5 -
0.92-
31% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fantik2273 plays

Across 81 matches Fantik2273 averages K/R 0.54, ADR 63.2 and a rating of 0.74. Most room to improve: Rating at 0.74, better than only 1% of level 3 players. Averages 11.8 kills per match with 39% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 6 of 81 matches the rating was 1.10 or higher (7%), in 60 it was below 0.90. In 59 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 0.77. Fantik2273 loses the most ELO on Mirage (−15 ELO, win rate 41%). Things go best on Dust 2 (+20 ELO, win rate 37%). Match no. 2 of the day goes best: 65% win rate, +20 ELO. Improved over the last three months: Win rate +9 pp. Got weaker: ELO −97. Unchanged in recent months: K/R at 0.54, Rating at 0.75, ADR at 63.1, Headshots at 39%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.