Fadei42

Russia
171 matches tracked 22 matches in 30 days
Last updated:

How does Fadei42 play?

Rating 1.01 K/R 0.74 ADR 83.9 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 171 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 20% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 13%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (47%).

Headshot rate 44%−3 pp · Ø 47% better than 29%
AWP share of kills 44%+33 pp · Ø 11% better than 99%
K/D 0.98−0.01 · Ø 0.99 better than 43%
Pistol kills per match 2.8
Knife kills 4 in 171 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just above the average (3.9%).

2K rounds 13.0%−0.1 pp · Ø 13.1% better than 46%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 60%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 18x 4K, 2 aces in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

6.2 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+1 pp · Ø 36% better than 66%
Utility damage per round 6.2+2.0 · Ø 4.2 better than 89%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
ELO at 1,615
▼ Got worse
K/R −0.09, Rating −0.13, ADR −7.1, Win rate −11 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.71 (at the start 0.80). Just below the average (0.72).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −10 ELO
78 matches · 50% win rate
In match 2 of the day +1 ELO
42 matches · 43% win rate
On Saturdays −3 ELO, win rate 37%

Fadei42 loses the most ELO on Mirage: −10 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Mirage
  2. Most kills in a match: 55 · Inferno
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
50% right on the average
0.73 better than 53%
82.9 better than 67%
1.01 right on the average
55% of 450 duels better than 76%
37% of 67 situations better than 46%
Dust 257
51% better than 52%
0.71 better than 43%
84.1 better than 71%
0.98 better than 40%
52% of 335 duels better than 60%
14% of 28 situations better than 5%
Ancient10
40% -
0.73 -
79.7 -
0.94-
57% of 44 duels -
50% of 6 situations -
Anubis10
40% -
0.79 -
92.8 -
1.04-
52% of 60 duels -
67% of 3 situations -
Inferno10
50% -
0.81 -
87.0 -
1.14-
56% of 50 duels -
50% of 6 situations -
Nuke4
100% -
0.79 -
78.0 -
1.05-
70% of 20 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Fadei42 plays

Across 171 matches Fadei42 averages K/R 0.74, ADR 83.9 and a rating of 1.01. Biggest strength: Rounds with first kill at 14%, better than 92% of level 8 players. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 8 players. Averages 16.0 kills per match with 44% headshots. The strongest map is Dust 2 with a 51% win rate in 57 matches. In 54 of 171 matches the rating was 1.10 or higher (32%), in 71 it was below 0.90. In 110 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: July 2026 at 1.18. Fadei42 loses the most ELO on Mirage (−10 ELO, win rate 50%). Things go best on Dust 2 (+37 ELO, win rate 51%). Match no. 3 of the day goes best: 66% win rate, +5 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.09, Rating −0.13, ADR −7.1, Win rate −11 pp. Unchanged in recent months: ELO at 1,615. Last 30 days: 22 matches, win rate 45%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.