FabulousFB

Kazakhstan
On FACEIT since 2018 176 matches tracked 79 matches in 30 days
ELO ▲ 85
2,327
30-day peak: 2,327
Rank EU
#92,303
Kazakhstan #3,347 in Kazakhstan
Last updated:

How does FabulousFB play?

Rating 0.95 (from 175 matches) K/R 0.68 ADR 77.1 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 175 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 20%+9 pp · Ø 11% better than 83%
K/D 0.94−0.09 · Ø 1.03 better than 15%
Pistol kills per match 3.2
Knife kills 1 in 176 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.4%).

2K rounds 11.5%−1.9 pp · Ø 13.4% better than 7%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 25x 4K, 1 ace in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 74%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 79%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.07, Win rate +3 pp, ELO +341
= Stayed the same
K/R at 0.68, ADR at 76.7
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.68 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
83 matches · 46% win rate
In match 1 of the day ±0 ELO
35 matches · 40% win rate
Between 12:00 and 18:00 −77 ELO, win rate 42%
On Sundays −24 ELO, win rate 43%

FabulousFB loses the most ELO on Mirage: −55 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 44 · Anubis
  3. Highest rating in a match: 1.89 · Dust 2

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
46% better than 27%
0.66 better than 14%
75.1 better than 20%
0.91 better than 12%
48% of 444 duels better than 30%
41% of 49 situations better than 60%
Dust 245
47% better than 33%
0.69 better than 25%
80.0 better than 44%
0.97 better than 26%
52% of 224 duels better than 53%
36% of 36 situations better than 45%
Anubis17
53% right on the average
0.74 better than 47%
80.5 better than 46%
1.02 better than 43%
57% of 86 duels better than 77%
17% of 6 situations better than 8%
Inferno10
40% -
0.75 -
83.6 -
1.08-
57% of 63 duels -
57% of 7 situations -
Ancient9
67% -
0.71 -
75.7 -
1.05-
55% of 38 duels -
22% of 9 situations -
Cache6
50% -
0.64 -
76.3 -
0.97-
50% of 36 duels -
57% of 7 situations -
Nuke5
60% -
0.62 -
70.4 -
0.93-
45% of 22 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FabulousFB plays

Across 176 matches FabulousFB averages K/R 0.68 and ADR 77.1; the rating across the 175 rated matches is 0.95. Biggest strength: Utility hit rate at 41%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 14.9 kills per match with 43% headshots. The strongest map is Anubis with a 53% win rate in 17 matches. In 50 of 175 matches the rating was 1.10 or higher (29%), in 81 it was below 0.90. In 139 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: September 2026 at 1.14. FabulousFB loses the most ELO on Mirage (−55 ELO, win rate 46%). Things go best on Dust 2 (+25 ELO, win rate 47%). Match no. 3 of the day goes best: 58% win rate, −2 ELO. Improved over the last three months: Rating +0.07, Win rate +3 pp, ELO +341. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.68, ADR at 76.7. Last 30 days: 79 matches, win rate 44%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.