FR0LIT0

Russia
On FACEIT since 2019 109 matches tracked 28 matches in 30 days
ELO ▲ 134
2,194
30-day peak: 2,194
Rank EU
#137,711
Russia #38,827 in Russia
Last updated:

How does FR0LIT0 play?

Rating 1.08 K/R 0.79 ADR 85.6 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 109 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 29% good 1.10 to 1.29 21% normal 0.90 to 1.09 16% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 3.3
Knife kills 3 in 109 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.4%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 85%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 14x 4K, 1 ace in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 88%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +5.6, ELO +268
= Stayed the same
K/R at 0.80, Rating at 1.09, Headshots at 53%
▼ Got worse
Win rate −13 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −33 ELO
33 matches · 42% win rate
On Saturdays −22 ELO, win rate 44%

FR0LIT0 loses the most ELO in match 1 of the day: −33 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Inferno
  2. Highest rating in a match: 1.78 · Cache
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno28
75% better than 98%
0.84 better than 84%
90.0 better than 82%
1.14 better than 74%
59% of 142 duels better than 78%
50% of 10 situations better than 75%
Anubis18
44% better than 25%
0.78 better than 72%
84.1 better than 70%
1.05 better than 59%
56% of 78 duels better than 75%
45% of 11 situations better than 70%
Ancient17
53% right on the average
0.81 better than 81%
86.8 better than 76%
1.12 better than 79%
44% of 71 duels better than 13%
40% of 5 situations better than 59%
Dust 214
57% -
0.67 -
71.8 -
0.90-
46% of 57 duels -
55% of 11 situations -
Cache10
60% -
0.87 -
94.1 -
1.21-
60% of 50 duels -
0% of 3 situations -
Mirage10
30% -
0.76 -
79.9 -
1.05-
52% of 52 duels -
67% of 6 situations -
Nuke9
56% -
0.75 -
85.1 -
1.00-
67% of 58 duels -
22% of 9 situations -
Vertigo3
67% -
0.89 -
101.9 -
1.27-
59% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FR0LIT0 plays

Across 109 matches FR0LIT0 averages K/R 0.79, ADR 85.6 and a rating of 1.08. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 52% headshots. The strongest map is Inferno with a 75% win rate in 28 matches. In 55 of 109 matches the rating was 1.10 or higher (50%), in 37 it was below 0.90. In 68 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. FR0LIT0 loses the most ELO in match 1 of the day (−33 ELO, win rate 42%). Things go best on Inferno (+35 ELO, win rate 75%). Match no. 2 of the day goes best: 72% win rate, +9 ELO. Improved over the last three months: ADR +5.6, ELO +268. Got weaker: Win rate −13 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.09, Headshots at 53%. Last 30 days: 28 matches, win rate 57%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.