FLYG1RR

Turkey
153 matches tracked 42 matches in 30 days
Last updated:

How does FLYG1RR play?

Rating 0.92 (from 91 matches) K/R 0.75 ADR 83.8 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33% on level 4
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with at least a normal rating (0.90 and up). 49%
Rating spread from 91 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 21% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average. Higher headshot rate than the level 4 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 4 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 11%+1 pp better than 76%
Opening duels won 52%+3 pp better than 78%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+3 pp better than 65%
Clutch 1v2 won 23%+1 pp better than 65%
Clutch kills per match 1.3−0.4 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%+6 pp better than 82%
AWP share of kills 1%−10 pp better than 7%
K/D 0.97+0.01 better than 64%
Pistol kills per match 1.6
Knife kills 7 in 153 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.8%+1.2 pp better than 85%
Rounds with 3K 4.0%+0.3 pp better than 73%
MVPs per match 2.6+0.5 better than 96%
4Ks and aces 32x 4K, 2 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 68%
Utility damage per round 2.8−1.0 better than 28%
Enemies flashed per round 0.20−0.04 better than 43%
Rounds with a death 77%+4 pp better than 14%

Progress

One value per month, dashed line is the Level 4 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.83.

Patterns

From the last 153 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day +107 ELO
24 matches · 38% wins
Between 18:00 and 24:00 −17 ELO, win rate 47%
On Tuesdays −42 ELO, win rate 45%

FLYG1RR loses the most ELO in match 1 of the day: +107 ELO, 38% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.51 · Anubis
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 53 · Anubis

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
52% better than 57%
0.71 better than 57%
81.1 better than 72%
0.87 better than 17%
52% of 237 duels better than 67%
41% of 22 situations better than 64%
Anubis39
62% better than 87%
0.76 better than 80%
85.5 better than 88%
0.93 better than 37%
57% of 152 duels better than 89%
34% of 29 situations better than 42%
Ancient20
60% better than 84%
0.71 better than 59%
82.2 better than 73%
0.91 better than 36%
48% of 141 duels level
50% of 10 situations better than 82%
Nuke12
67% -
0.89 -
93.1 -
1.12-
44% of 66 duels -
62% of 13 situations -
Mirage11
27% -
0.79 -
87.4 -
1.21-
60% of 48 duels -
0% of 5 situations -
Inferno9
44% -
0.74 -
82.3 -
0.86-
49% of 47 duels -
33% of 3 situations -
Cache6
50% -
0.69 -
76.3 -
0.78-
50% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FLYG1RR plays

Across 153 matches FLYG1RR averages K/R 0.75 and ADR 83.8; the rating across the 91 rated matches is 0.92. Biggest strength: Damage per round (ADR) at 83.8. That is better than 92% of players on level 4. Most room to improve: Rounds with a death at 77%. That is better than only 14% of players on level 4. On average 17.2 kills per match, 49% of them headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 22 of 91 matches the rating was 1.10 or higher (24%), in 46 it was below 0.90. In 153 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: September 2026 at 0.92. FLYG1RR loses the most ELO in match 1 of the day (+107 ELO, win rate 38%). Things go best on Anubis (+141 ELO, win rate 62%). Last 30 days: 42 matches, win rate 57%, ELO balance +84.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.