FLOATUP910

Russia
On FACEIT since 2019 298 matches tracked 152 matches in 30 days
ELO ▲ 441
3,290
30-day peak: 3,290
Rank EU ▲ 3,381 places
#2,391
RU #676 in RU
30 days · prev. #5,772 · best #2,391
Last updated:

How does FLOATUP910 play?

Rating 1.00 K/R 0.69 ADR 76.0 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 298 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (240 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 23%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (53%).

Headshot rate 44%−9 pp · Ø 53% better than 10%
AWP share of kills 30%+18 pp · Ø 12% better than 93%
K/D 1.02−0.03 · Ø 1.05 better than 28%
Pistol kills per match 2.8
Knife kills 5 in 298 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 12.6%−1.0 pp · Ø 13.6% better than 20%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 20%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 37x 4K, 4 aces in 240 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 4.1+0.2 · Ø 3.9 better than 58%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 30%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.10, ADR +7.4, Headshots +2 pp, Win rate +16 pp, ELO +271
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.70 (at the start 0.65). Clearly below the average (0.75).

Patterns

From the last 298 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −134 ELO
43 matches · 35% win rate
On Mirage −84 ELO
99 matches · 49% win rate
On Sundays +28 ELO, win rate 41%

FLOATUP910 loses the most ELO in match 1 of the day: −134 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Anubis
  2. Highest rating in a match: 2.21 · Mirage
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
49% better than 25%
0.67 better than 12%
73.6 better than 11%
0.96 better than 16%
53% of 479 duels right on the average
48% of 60 situations better than 78%
Dust 279
58% better than 62%
0.70 better than 23%
79.1 better than 34%
1.04 better than 38%
58% of 355 duels better than 78%
35% of 43 situations better than 38%
Anubis46
61% better than 70%
0.74 better than 42%
77.6 better than 28%
1.05 better than 46%
55% of 185 duels better than 64%
27% of 30 situations better than 22%
Ancient41
49% better than 28%
0.66 better than 9%
73.6 better than 10%
0.95 better than 14%
56% of 158 duels better than 70%
13% of 23 situations better than 4%
Nuke29
48% better than 20%
0.76 better than 45%
78.3 better than 28%
1.11 better than 60%
55% of 116 duels better than 59%
29% of 28 situations better than 25%

Compared with players on the same level who have at least 15 matches on the map.

How FLOATUP910 plays

Across 298 matches FLOATUP910 averages K/R 0.69, ADR 76.0 and a rating of 1.00. Biggest strength: Opening duels won at 56%, better than 75% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 15.4 kills per match with 44% headshots. The strongest map is Anubis with a 61% win rate in 46 matches. In 106 of 298 matches the rating was 1.10 or higher (36%), in 116 it was below 0.90. In 240 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: September 2026 at 1.05. FLOATUP910 loses the most ELO in match 1 of the day (−134 ELO, win rate 35%). Things go best in match 2 of the day (+81 ELO, win rate 65%). Match no. 4 of the day goes best: 68% win rate, +49 ELO. Improved over the last three months: K/R +0.05, Rating +0.10, ADR +7.4, Headshots +2 pp, Win rate +16 pp, ELO +271. Last 30 days: 152 matches, win rate 56%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.