FLOATUP026

Russia
On FACEIT since 2021 231 matches tracked 57 matches in 30 days
ELO ▲ 13
3,022
30-day peak: 3,061
Rank EU ▲ 260 places
#7,042 #1,999 in RU
30 days · before #7,302 · best #7,042
Last updated:

How does FLOATUP026 play?

Rating 1.24 (from 63 matches) K/R 0.80 ADR 85.7 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97% on level 10
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 87%
Rating spread from 63 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 33% good 1.10 to 1.29 13% normal 0.90 to 1.09 32% weak 0.75 to 0.89 6% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 53%+2 pp better than 64%

Clutch

Average
Last one alive
Clutch 1v1 won 30%−9 pp better than 12%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%−4 pp better than 29%
AWP share of kills 21%+10 pp better than 87%
K/D 1.13+0.10 better than 79%
Pistol kills per match 3.2
Knife kills 1 in 231 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.3%+2.0 pp better than 88%
Rounds with 3K 5.1%+1.0 pp better than 84%
MVPs per match 2.7+0.4 better than 84%
4Ks and aces 46x 4K, 4 aces in 189 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 39%
Utility damage per round 4.2+0.1 better than 55%
Enemies flashed per round 0.32+0.02 better than 59%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.07, ADR +8.0, Win rate +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, ELO −256

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.91
MayJunJulAugSepOct

Best month: October 2026 with 0.91. Last 3 months: 0.81 (at the start 0.74).

Patterns

From the last 231 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −143 ELO
48 matches · 42% wins
On Mirage −113 ELO
110 matches · 55% wins
Between 0:00 and 6:00 −152 ELO, win rate 43%
On Tuesdays +6 ELO, win rate 38%

FLOATUP026 loses the most ELO on Dust 2: −143 ELO, 42% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 54 · Anubis
  2. Highest rating in a match: 2.39 · Anubis
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
55% better than 61%
0.83 better than 85%
88.1 better than 82%
1.27 better than 97%
56% of 589 duels better than 75%
34% of 70 situations better than 38%
Dust 248
42% better than 17%
0.79 better than 73%
82.7 better than 60%
1.18-
51% of 243 duels level
29% of 31 situations better than 24%
Anubis29
45% better than 23%
0.76 better than 60%
84.6 better than 69%
1.19-
51% of 153 duels level
33% of 12 situations better than 40%
Ancient27
56% better than 62%
0.78 better than 68%
84.3 better than 64%
1.30-
51% of 112 duels level
14% of 14 situations better than 6%
Cache7
71% -
0.80 -
82.4 -
1.34-
43% of 30 duels -
67% of 3 situations -
Nuke6
67% -
0.84 -
87.3 -
0.94-
59% of 32 duels -
0% of 1 situations -
Inferno4
50% -
0.68 -
79.8 -
-
48% of 23 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FLOATUP026 plays

Across 231 matches FLOATUP026 averages K/R 0.80 and ADR 85.7; the rating across the 63 rated matches is 1.24. Biggest strength: Rating at 1.24. That is better than 97% of players on level 10. Most room to improve: Clutch 1v1 won at 30%. That is better than only 12% of players on level 10. On average 17.7 kills per match, 47% of them headshots. The strongest map is Ancient with a 56% win rate in 27 matches. In 35 of 63 matches the rating was 1.10 or higher (56%), in 8 it was below 0.90. In 189 matches with detailed stats: 46 4Ks and 4 aces. Best month by rating: October 2026 at 1.26. FLOATUP026 loses the most ELO on Dust 2 (−143 ELO, win rate 42%). Things go best in match 4 of the day (+101 ELO, win rate 57%). Improved over the last three months: K/R +0.07, ADR +8.0, Win rate +4 pp. Got weaker: Headshots −5 pp, ELO −256. Last 30 days: 57 matches, win rate 53%, ELO balance −58.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.