FLOAT-UP225

Russia
On FACEIT since 2022 302 matches tracked 178 matches in 30 days
ELO ▲ 6
3,014
30-day peak: 3,029
Rank EU ▲ 1,261 places
#7,331 #2,078 in RU
30 days · before #8,592 · best #7,331
Last updated:
Next update possible in 1h 36m

How does FLOAT-UP225 play?

Rating 1.24 K/R 0.90 ADR 98.2 from 302 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97% on level 10
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with at least a normal rating (0.90 and up). 80%
Rating spread from 302 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 9% very weak below 0.75 11%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
Multi-killsAWPerEntry
better than most on level 10 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 17%+6 pp better than 99%
Opening duels won 58%+7 pp better than 91%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 70%
Clutch 1v2 won 28%+7 pp better than 86%
Clutch kills per match 1.4−0.2 better than 30%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+3 pp better than 70%
AWP share of kills 20%+9 pp better than 85%
K/D 1.22+0.19 better than 92%
Pistol kills per match 4.0
Knife kills 12 in 302 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.0%+2.7 pp better than 94%
Rounds with 3K 6.1%+2.0 pp better than 97%
MVPs per match 3.1+0.8 better than 96%
4Ks and aces 121x 4K, 18 aces in 302 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 73%
Utility damage per round 6.4+2.3 better than 92%
Enemies flashed per round 0.39+0.09 better than 76%
Rounds with a death 74%+3 pp better than 20%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: September 2026 with 0.91.

Patterns

From the last 302 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −139 ELO
105 matches · 53% wins
In match 2 of the day −86 ELO
35 matches · 46% wins
Between 0:00 and 6:00 −147 ELO, win rate 47%
On Tuesdays −86 ELO, win rate 44%

FLOAT-UP225 loses the most ELO on Mirage: −139 ELO, 53% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.90 · Mirage
  2. Most kills in a match: 42 · Mirage
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 302 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
53% better than 54%
0.92 better than 97%
99.4 better than 98%
1.28 better than 97%
62% of 632 duels better than 95%
34% of 50 situations better than 38%
Anubis52
65% better than 88%
0.93 better than 98%
100.0 better than 99%
1.29 better than 96%
61% of 357 duels better than 92%
40% of 25 situations better than 55%
Ancient49
51% better than 45%
0.90 better than 96%
101.6 better than 99%
1.21 better than 92%
54% of 406 duels better than 66%
58% of 19 situations better than 92%
Dust 239
46% better than 28%
0.93 better than 98%
97.8 better than 97%
1.32 better than 98%
58% of 207 duels better than 82%
56% of 16 situations better than 88%
Nuke36
42% better than 11%
0.86 better than 84%
93.8 better than 86%
1.17-
56% of 214 duels better than 65%
33% of 15 situations better than 37%
Inferno13
31% -
0.79 -
87.7 -
1.07-
42% of 97 duels -
50% of 6 situations -
Cache5
60% -
0.75 -
86.9 -
0.98-
58% of 26 duels -
100% of 1 situations -
Vertigo3
100% -
0.92 -
94.5 -
1.30-
64% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FLOAT-UP225 plays

Across 302 matches FLOAT-UP225 averages K/R 0.90, ADR 98.2 and a rating of 1.24. Biggest strength: Damage per round (ADR) at 98.2. That is better than 99% of players on level 10. Most room to improve: Rounds with a death at 74%. That is better than only 20% of players on level 10. On average 19.9 kills per match, 54% of them headshots. The strongest map is Anubis with a 65% win rate in 52 matches. In 185 of 302 matches the rating was 1.10 or higher (61%), in 59 it was below 0.90. In 302 matches with detailed stats: 121 4Ks and 18 aces. Best month by rating: September 2026 at 1.25. FLOAT-UP225 loses the most ELO on Mirage (−139 ELO, win rate 53%). Things go best on Ancient (+69 ELO, win rate 51%). Last 30 days: 178 matches, win rate 53%, ELO balance −19.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.