FLOAT-UP161

Russia
On FACEIT since 2016 307 matches tracked 193 matches in 30 days
ELO ▲ 48
3,337
30-day peak: 3,388
Rank EU ▲ 2,265 places
#2,110
Russia #594 in Russia
30 days · prev. #4,375 · best #1,477
Last updated:

How does FLOAT-UP161 play?

Rating 1.04 K/R 0.74 ADR 80.8 from 307 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 307 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 22%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

45% of 1v1s won and so slightly above the average (42%).

Clutch 1v1 won 45%+3 pp · Ø 42% better than 79%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (53%).

Headshot rate 46%−7 pp · Ø 53% better than 15%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.06+0.01 · Ø 1.05 better than 41%
Pistol kills per match 2.8
Knife kills 6 in 307 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly below the average (4.2%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 48%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 53x 4K, 7 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.5−0.4 · Ø 3.9 better than 39%
Enemies flashed per round 0.34+0.02 · Ø 0.32 better than 56%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether FLOAT-UP161 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 307 matches, all from the last 3 months.

Kills per round (K/R)

0.74
SepOct

Patterns

From the last 307 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −236 ELO
42 matches · 38% win rate
On Dust 2 −147 ELO
77 matches · 51% win rate
Between 6:00 and 12:00 +194 ELO, win rate 43%
On Tuesdays −145 ELO, win rate 40%

FLOAT-UP161 loses the most ELO in match 1 of the day: −236 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Dust 2
  2. Most kills in a match: 52 · Mirage
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 307 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
53% better than 42%
0.73 better than 34%
79.3 better than 34%
1.02 better than 34%
52% of 488 duels better than 46%
50% of 60 situations better than 82%
Dust 277
51% better than 35%
0.75 better than 45%
81.4 better than 47%
1.07 better than 48%
48% of 378 duels better than 25%
43% of 49 situations better than 60%
Anubis53
60% better than 67%
0.77 better than 58%
84.9 better than 67%
1.10 better than 62%
53% of 244 duels right on the average
26% of 31 situations better than 21%
Ancient41
44% better than 15%
0.76 right on the average
81.5 better than 45%
1.04 better than 43%
52% of 201 duels better than 46%
55% of 31 situations better than 86%
Nuke25
52% better than 29%
0.70 better than 19%
76.4 better than 20%
0.96 better than 14%
53% of 125 duels right on the average
50% of 16 situations better than 74%

Compared with players on the same level who have at least 15 matches on the map.

How FLOAT-UP161 plays

Across 307 matches FLOAT-UP161 averages K/R 0.74, ADR 80.8 and a rating of 1.04. Most room to improve: Headshot rate at 46%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 46% headshots. The strongest map is Anubis with a 60% win rate in 53 matches. In 130 of 307 matches the rating was 1.10 or higher (42%), in 112 it was below 0.90. In 307 matches with detailed stats: 53 4Ks and 7 aces. FLOAT-UP161 loses the most ELO in match 1 of the day (−236 ELO, win rate 38%). Things go best on Anubis (+331 ELO, win rate 60%). Last 30 days: 193 matches, win rate 50%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.