FDictacion

Russia
41 matches tracked
Last updated:

How does FDictacion play?

Rating 0.94 K/R 0.70 ADR 79.4 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 41 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 5% normal 0.90 to 1.09 34% weak 0.75 to 0.89 22% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. Higher headshot rate than the level 6 average.
EntryHeadshots
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 80%
Opening duels won 47%−3 pp · Ø 50% better than 30%

Clutch

Average
Last one alive

60% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 60%+21 pp · Ø 39% better than 99%
Clutch 1v2 won 38%+16 pp · Ø 22% better than 99%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (46%).

Headshot rate 54%+8 pp · Ø 46% better than 87%
AWP share of kills 18%+7 pp · Ø 11% better than 80%
K/D 0.90−0.09 · Ø 0.99 better than 22%
Pistol kills per match 2.4
Knife kills 1 in 41 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so well above the average (3.9%).

2K rounds 13.3%+0.4 pp · Ø 12.9% better than 63%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 92%
MVPs per match 2.3+0.1 · Ø 2.2 better than 70%
4Ks and aces 4x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

48% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 48%+13 pp · Ø 35% better than 99%
Utility damage per round 8.2+4.1 · Ø 4.1 better than 98%
Enemies flashed per round 0.40+0.14 · Ø 0.26 better than 81%
Deaths per round 78%+6 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.08, Rating +0.10, ADR +9.3, Win rate +11 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Last 3 months: 0.74 (at the start 0.66). Just above the average (0.72).

Patterns

Soon this shows where FDictacion loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 18 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Longest win streak: 3 wins in a row · Dust 2
  3. Highest rating in a match: 1.49 · Dust 2

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 218
39% better than 17%
0.73 better than 59%
80.5 better than 59%
0.99 right on the average
56% of 80 duels better than 81%
30% of 10 situations better than 28%
Mirage7
71% -
0.69 -
84.1 -
0.96-
40% of 45 duels -
-
Anubis6
17% -
0.66 -
81.0 -
0.87-
31% of 36 duels -
50% of 2 situations -
Ancient5
0% -
0.66 -
69.8 -
0.86-
32% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How FDictacion plays

Across 41 matches FDictacion averages K/R 0.70, ADR 79.4 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 60%, better than 99% of level 6 players. Most room to improve: Deaths per round at 78%, better than only 6% of level 6 players. Averages 15.5 kills per match with 54% headshots. In 8 of 41 matches the rating was 1.10 or higher (20%), in 19 it was below 0.90. In 20 matches with detailed stats: 4 4Ks and 0 aces. Improved over the last three months: K/R +0.08, Rating +0.10, ADR +9.3, Win rate +11 pp. Got weaker: Headshots −2 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.