F3AR_Shenme
How does F3AR_Shenme play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average1.7 clutch kills per match and so right on the average (1.7).
Weapons and aim
Average52% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average6.9 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.71. Last 3 months: 0.70 (at the start 0.68). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.00. Last 3 months unchanged at 0.98. Clearly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 77.8. Last 3 months: 76.7 (at the start 74.4). Slightly below the average (80.8).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 51% (at the start 53%). Slightly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months: 52% (at the start 65%). Slightly above the average (50%).
Best month: August 2026 with 2,231.
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 119 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
F3AR_Shenme loses the most ELO on Mirage: −20 ELO, 58% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Inferno
- Longest win streak: 6 wins in a row · Ancient
- Highest rating in a match: 1.86 · Mirage
Maps in detail
from the last 119 matchesCompared with players on the same level who have at least 15 matches on the map.
How F3AR_Shenme plays
Across 119 matches F3AR_Shenme averages K/R 0.69, ADR 76.3 and a rating of 0.98. Biggest strength: Utility damage per round at 6.9, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 52% headshots. The strongest map is Mirage with a 58% win rate in 26 matches. In 38 of 119 matches the rating was 1.10 or higher (32%), in 46 it was below 0.90. In 95 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 1.00. F3AR_Shenme loses the most ELO on Mirage (−20 ELO, win rate 58%). Things go best on Inferno (+21 ELO, win rate 56%). Match no. 2 of the day goes best: 64% win rate. Got weaker: Headshots −2 pp, Win rate −13 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 76.7. Last 30 days: 49 matches, win rate 59%, net ELO +25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.