F1N322

Russia
On FACEIT since 2017 179 matches tracked 33 matches in 30 days
ELO ▲ 225
2,497
30-day peak: 2,497
Rank EU
#53,622
Russia #15,295 in Russia
Last updated:

How does F1N322 play?

Rating 1.03 K/R 0.73 ADR 79.3 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 179 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 19%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

39% of 1v1s won and so right on the average (39%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 21%+10 pp · Ø 11% better than 86%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.8
Zeus kills5 in 179 matches
Knife kills 2 in 179 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 75%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 57%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 16x 4K, 4 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 53%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 41%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether F1N322 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 158 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.84
JulAugSepOct

Best month: October 2026 with 0.84.

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −42 ELO
37 matches · 43% win rate
In match 4 of the day ±0 ELO
23 matches · 43% win rate
Between 18:00 and 24:00 +107 ELO, win rate 47%
On Sundays +31 ELO, win rate 40%

F1N322 loses the most ELO on Mirage: −42 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Cache
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.09 · Dust 2

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
60% better than 79%
0.76 better than 58%
81.1 right on the average
1.09 better than 66%
53% of 254 duels better than 56%
26% of 31 situations better than 21%
Mirage37
43% better than 18%
0.67 better than 16%
75.9 better than 24%
0.93 better than 16%
43% of 157 duels better than 9%
50% of 22 situations better than 82%
Nuke30
63% better than 73%
0.77 better than 54%
83.0 better than 52%
1.06 right on the average
56% of 103 duels better than 68%
37% of 19 situations better than 42%
Ancient24
54% better than 57%
0.69 better than 22%
76.2 better than 22%
0.96 better than 24%
48% of 79 duels better than 30%
31% of 13 situations better than 32%
Inferno10
60% -
0.73 -
71.3 -
1.06-
53% of 34 duels -
50% of 6 situations -
Anubis8
25% -
0.57 -
70.6 -
0.80-
26% of 35 duels -
0% of 3 situations -
Cache8
63% -
0.87 -
95.7 -
1.20-
70% of 40 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How F1N322 plays

Across 179 matches F1N322 averages K/R 0.73, ADR 79.3 and a rating of 1.03. Most room to improve: Headshot rate at 44%, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 44% headshots. The strongest map is Nuke with a 63% win rate in 30 matches. In 73 of 179 matches the rating was 1.10 or higher (41%), in 63 it was below 0.90. In 143 matches with detailed stats: 16 4Ks and 4 aces. Best month by rating: October 2026 at 1.20. F1N322 loses the most ELO on Mirage (−42 ELO, win rate 43%). Things go best in match 3 of the day (+102 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +102 ELO. Last 30 days: 33 matches, win rate 67%, net ELO +68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.